Search Issue Tracker
Package Manager: ENOENT: no such file or directory, mkdir
*Description* Attempting to create or open a project when there is a quote in the project path/name or in the UPM cache path caus... Read more
Not all shaders get rendered when using custom Camera Matrix
How to reproduce: 1. Open the attached project “in_9123” 2. Open “SampleScene” in Scenes 3. Select “Main Camera” Camera 4. Attac... Read more
"UnityMediationSdk/UnityMediationSdk.h' file not found" when building to...
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Observe the Xcode window ... Read more
ShaderGraph does not work when using Decal material with Custom Function
To reproduce: 1. Open the project “BugHunt” Expected result: All cubes are green Actual result: Try2 cube is pink which means t... Read more
Baked lightmap is removed when entering play mode.
Reproduction steps: 1. Open the user’s attached project 2. In the Hierarchy window, right-click “Cube_Lod0” > “TestSetLod” 3. In ... Read more
Improve error message for: SkinnedMeshRenderer: Mesh has been changed t...
Steps # open Assets/Repro/SetTangent.unity # enable gizmos in scene view or game view # check console for errors error mess... Read more
TrackedPoseDriver for ISX is missing icon
The TrackedPoseDriver for legacy has a custom icon that the ISX version does not have. Read more
Multiple errors are thrown in the Console window upon exiting the Play m...
How to reproduce: 1. Open the attached project “IN-14456.zip“ 2. Open the “SampleScene” Scene 3. Enter the Play mode 4. Exit the... Read more
The character keeps moving in the same direction when the button is rele...
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/Playground.unity” Scene # Enter the Play Mode # Cl... Read more
"CultureNotFoundException: Culture name force_en is not supported" when ...
To reproduce: 1. Install Plastic SCM 2. Open client.conf of Plastic SCM (%LOCALAPPDATA% \ plastic4 \ client.conf) 3. Rewrite <Lan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [D3D12][XR] SRP Foveation foveated rendering on Windows platform not working when Graphics API is set to D3D12
- The Game view renders extremely saturated or almost black when FSR 1.0, HDR and DX12 are enabled
- Build error on Android when using Patch And Run paired with Play Asset Delivery
- "Browse" button for Xcode in the "Build Profiles" window is too big
- USS styles fail to inherit correctly when contentContainer is overridden in a custom control