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"ETC1 compressed textures are not supported when publishing to Standalon...
Steps to reproduce: 1. Open attached "tdd-asteroids.zip" Unity project 2. Switch platform from Android to Standalone in Build Settin... Read more
Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...
To reproduce: 1. Open project 2. Press play Notice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't in... Read more
Standalone player is always on top
To reproduce: 1. Open new project 2. Make Windows Standalone build 3. Run build in Windowed mode 4. Drag player window around scr... Read more
blender exported model crashes editor on inport
-e: see title -repro: --imported attached fbx or blender file into empty project (see all the way down) --NOTICE the editor crashes Read more
Physics 2D raycast ignores layer order
Reproduction steps: 1. Open the attached project 2. Open scene "Test" 3. Enter Play mode 4. Click on the sprite in the center in the... Read more
Scrollbar stops velocity of 'Scroll Rect' unexpectedly
Reproduction Steps: 1. Open User's project 2. Run "TestScene" -Note: "Scrollbar On" should be activated, therefore greyed. 3. Try pu... Read more
When TalkBack is active on android, touch input is affected by it
When TalkBack is active on android, touch input is affected by it so that touch count and button presses don't work properly Read more
creating prefab from interactive cloth in the scene crashes the editor
1) I created an object with interactive cloth and a cloth renderer. I setup the cloth colliders and see it behave like cloth when I ... Read more
OnTriggerEnter2D behaves like OnTriggerStay2D under certain circumstances
Steps to reproduce : - import the project attached - open the "Test" scene - press play and notice the messages in the console Dup... Read more
[Windows] "Layout update is struggling to process current layout " error...
To reproduce: 1. Open my attached project "DoYouCopy.zip" 2. In Hierarchy window, find "ButtonMap" Game Object and select it 3. In H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
- Lighting generation freezes the Editor during the Global Illumination Post Processing stage when baking lighting on certain systems