Search Issue Tracker

0
votes
Duplicate

Short pause between loops in a WebGL-built project when looping an Audio...

--

-

Sep 24, 2024

-

Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.21f1

How to reproduce: 1. Open the attached “IN-84259” project 2. Open the “SampleScene” Scene 3. Enter Play mode 4. Listen to the lo... Read more

0
votes
Active

Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bot...

--

-

Sep 23, 2024

-

Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.21f1

Reproduction steps: 1. Open the attached “TilemapSortingIssue.zip” project 2. Open the “SampleScene” 3. Observe the Tilemap Ex... Read more

0
votes
Won't Fix

[WebGL] Audio track with a loop point defined plays from the start when ...

--

-

Sep 23, 2024

-

Version/s: 2021.3.44f1

Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Play mode 4.... Read more

0
votes
Won't Fix

[Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering No...

--

-

Sep 23, 2024

-

Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.20f1

Steps to reproduce: 1. Open the attached user's project "URPRepro.zip" 2. Open "Assets/Materials/Background.shadergraph" 3. Make ... Read more

0
votes
Won't Fix

"Branch Group" tools have missing tooltips

--

-

Sep 23, 2024

-

Version/s: 2021.3.44f1, 2022.3.38f1, 6000.0.21f1

h3. {color:#172b4d}How to reproduce:{color} 1. Open the attached "SpeedTreeET" 2. Open the "s" Scene 3. In the Hierarchy, select ... Read more

0
votes
Active

ExecuteMethod uses cached data when running validations after a CI checkout

--

-

Sep 23, 2024

-

Version/s: 2021.3.28f1

Reproduction steps: 1. Connect to the remote PC and open the project folder (see Internal notes) 2. Check if the required files ex... Read more

0
votes
Active

Imported Object section disappears after deselecting file from the Mater...

--

-

Sep 23, 2024

-

Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.21f1

*Steps to reproduce:* # Create a new URP project. # Import the files in the attached Tree.zip. # Select the Decal_and_Mesh_Det... Read more

2
votes
Active

Changes to Font Atlas Size are not saved when saving the project

--

-

Sep 23, 2024

-

Version/s: 6000.0.21f1, 6000.1.0a7

Reproduction steps: 1. Open the attached “BugRepro” project 2. In the project window, select “Assets/_Fonts/FallbackFonts/NotoSans... Read more

1
votes
Active

Audio does not resume playing in Timeline when timeScale is set to 0 and...

Package: Timeline

-

Sep 23, 2024

-

Version/s: 1.8.7

How to reproduce: 1. Open the “TimelineAudioBugReport.zip“ project 2. Open the “TimelineAudioPauseBug“ Scene 3. Enter Play Mode ... Read more

0
votes
By Design

Tilemap Collider 2D does not detect collisions when the Tile textures al...

--

-

Sep 23, 2024

-

Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

How to reproduce: 1. Open the “Tilemap_low_alpha_breaks_collider“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Observ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.