Search Issue Tracker
Entities.ForEach Lambda expression causes compiler error
How to reproduce: 1. Open the "Repro.zip" project 2. Check the console Actual result: Error appears in the console. Expected result... Read more
Entities ArgumentException error is thrown when creating nested Sub Scenes
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/OutdoorsScene“ scene 3. Select the “Cube” and the “Cube (... Read more
Compiler error when using Ternary operator with bit flags
Reproduction steps: 1. Open user attached Project 2. Check the console for an error Expected result: The if statement is interprete... Read more
Crash when calling EntityManager.CreateEntity(new EntityArchetype(), 1, ...
How to reproduce: 1. Open attached project "Case_1262093" 2. Press Play Reproducible with: Entities: 0.8.0 - preview.8, 0.11.1 - pr... Read more
Unexpected error when using Entities.ForEach inside a method with a gene...
How to reproduce: 1. Open the attached (TestProjectDefaultRP.zip) project 2. Open the Console Window Expected result: No errors app... Read more
[ECS] GetOrCreateSystem ArgumentException with ISystemBase
Reproduction steps: 1. Open attached project "EntitiesSystem.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console wind... Read more
Entities are not converted with all Components when Namespace is changed
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. From the Project window, open " MyAuthoringBehavi... Read more
Invalid dependencies error is thrown when Unity Physics and Hybrid Rende...
How to reproduce: 1. Create and open a new project 2. In the Package Manager, install 'Unity Physics' and 'Hybrid Renderer' packages... Read more
[ECS] Uninformative "ArgumentNullException" error is thrown when using T...
How to reproduce: 1. Open the attached project ("case_1205608-ToComponentDataArray.zip") 2. Open Test Runner 3. Run the tests ("E7.O... Read more
Errors when importing the Entities package into a 2D project
Steps to reproduce : * create a new 2D project * go to Package manager * press Add package by name * type in com.unity.entit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityMain when running Player which was built on 32-bit architecture with "Direct3D12" set as graphics API
- [Android][Vulkan] Nothing is rendered when the Splash Screen disappears in the Player
- Skinned Mesh Prefab teleports when any child Transform change is undone and the prefab is a child of another GameObject
- VideoPlayer received error is not thrown when calling VideoPlayer.errorReceived
- "HideFlags.HideAndDontSave" flag does not work when the Components are added in OnEnable and Awake methods