Search Issue Tracker
Entities.ForEach Lambda expression causes compiler error
How to reproduce:1. Open the "Repro.zip" project2. Check the console Actual result: Error appears in the console.Expected result: No... Read more
[ECS] Editor silently crashes when using generic component in a foreach ...
How to reproduce:1. Open the attached project ("case_1202703-Unity-EntityQueryDescBug.zip")2. Open the repro scene ("SampleScene")3.... Read more
Compiler error when using Ternary operator with bit flags
Reproduction steps:1. Open user attached Project2. Check the console for an error Expected result: The if statement is interpreted c... Read more
Crash when calling EntityManager.CreateEntity(new EntityArchetype(), 1, ...
How to reproduce:1. Open attached project "Case_1262093"2. Press Play Reproducible with: Entities: 0.8.0 - preview.8, 0.11.1 - previ... Read more
Unexpected error when using Entities.ForEach inside a method with a gene...
How to reproduce:1. Open the attached (TestProjectDefaultRP.zip) project2. Open the Console Window Expected result: No errors appear... Read more
[ECS] GetOrCreateSystem ArgumentException with ISystemBase
Reproduction steps:1. Open attached project "EntitiesSystem.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window ... Read more
Entities are not converted with all Components when Namespace is changed
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. From the Project window, open " MyAuthoringBehaviour... Read more
Invalid dependencies error is thrown when Unity Physics and Hybrid Rende...
How to reproduce:1. Create and open a new project2. In the Package Manager, install 'Unity Physics' and 'Hybrid Renderer' packages3.... Read more
[ECS] Uninformative "ArgumentNullException" error is thrown when using T...
How to reproduce:1. Open the attached project ("case_1205608-ToComponentDataArray.zip")2. Open Test Runner3. Run the tests ("E7.Onma... Read more
GetAllUniqueSharedComponentData fails to filter entities via RenderMesh ...
How to reproduce:1. Open attached project "RenderMeshIssues_SampleProject.zip" and scene "SampleScene"2. In Hierarchy window, select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class