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0
votes
Fixed

[Render Pipeline Converter]Read only Material Converter Scene referencin...

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Aug 27, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

Steps to reproduce: Create a object with a built-in material Create a prefab, save the scene Have that scene, with a prefab instance... Read more

0
votes
Fixed

[Terrain] Lingering ref to Terrain Layer after deleting it from disk

Terrain

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Oct 18, 2018

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Version/s: 2018.3

Reference to TerrainLayer exists after deleting the Terrain Layer from project/disk Repro:1. Create/open project in 2018.3.0b62. Cre... Read more

0
votes
Fixed

Navmesh Agent radius, height, step height can be set to negative values

AI

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Dec 15, 2015

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Version/s: 5.4.0a6

How to reproduce: 1. Open a new project2. Open the Navigation Window3. Select the Agents tab- Every non-slider setting in that tab c... Read more

0
votes
Duplicate

Linux Editor has low performace in Playmode on a new project

Linux

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Aug 21, 2020

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Version/s: 2020.2.0a16, 2020.2.0a21

How to reproduce:1. Create a new project2. In the "Game" window press on the "Stats" button near the top right corner of the window ... Read more

0
votes
Active

Missing reference warnings in Visual Studio when project path is long an...

Unity Netcode

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Jan 12, 2026

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Version/s: 1.11.0

How to reproduce:1. Open the “IN-124534“ project2. Right-click in the Project window and select “Open C# Project” (Visual Studio)3. ... Read more

4
votes
Fixed

[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...

iOS

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Aug 08, 2019

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Version/s: 2019.1.0a3, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more

0
votes
By Design

[Unity 2018.] DynamicBoneThreaded.Update() in a specific project takes m...

Themes

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Feb 20, 2018

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Version/s: 2018.1.0b7

To reproduce:1. Open project(link in edit)2. Open 'FontXR_Calibrator' scene3. Open profiler, enable deep profile4. Play scene Expect... Read more

0
votes
Active

IPreprocessShaders data mismatches ShaderUtil data when PackageRequireme...

Shader System

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Feb 19, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Reproduction steps:1. Open the attached project “ReproProject”2. Build a project using Build → Build Project - Process Test Shader3.... Read more

0
votes
Duplicate

Gamepad vibration script keeps crashing editor in play mode

Input

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Jul 19, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and "level 1" scene in it.2. Play the scene and observe the crash. Reproducible: 5.3.... Read more

0
votes
Fixed

Crash in mono_marshal_get_runtime_invoke when building project without s...

Deployment Management

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Jan 10, 2017

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Version/s: 5.6.0b3

How to reproduce:1. Open the attached "08-Bowlmaster-master" project2. Add "Game" scene to Scenes In Build3. Build the game for iOS ... Read more

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