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Shift+Space in Behavior doesn't maximize the window when docked.
Steps to reproduce: 1. Open a project with Behavior package (add it if needed, com.unity.behavior) 2. Open a Behavior Graph by doubl... Read more
Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuil...
Steps to reproduce:1. Create a new project with the default template2. Set Scripting Backend to IL2CPP in the Player Settings3. Buil... Read more
Errors are not outputted to the console when building the project
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Jaegerspris_tetiles” Scene3. Make some kind of change in the ... Read more
A sliding effect occurs on a gradually rotated GameObject when Rigidbody...
How to reproduce:1. Open the “InterpolationBug.zip“ project2. Open the “Assets/Hra“ Scene3. Enable the “Everything” and its child “O... Read more
"Unknown format" is thrown when importing DDS files
How to reproduce:1. Open the attached project "ImageImport.zip"2. Right mouse click on Assets/r8.dds in the Project window3. Click "... Read more
Text is rendered with a different font when the "FallbackBoldItalic" fon...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
UI does not display until editor refresh if assign Source Asset before P...
Steps to reproduce: Open a Unity Project In the Project Window, create a new Panel Settings asset via Create > UI Toolkit > Pa... Read more
[Android] [Render Texture] The last created render texture is rendered b...
How to reproduce:1. Open the “ReproProject“ project2. Open the “Scenes/SampleScene“3. Build and Run for Android3. Observe the right-... Read more
Inconsistent and incorrect scrolling with trackpad gesture in UXML Previ...
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> UI Builder3. Add any UI Elements to the Hierarc... Read more
Compilation errors appear in the Console window when installing the Poly...
How to reproduce:1. Create an empty 3D Project2. Open the "SampleScene"3. Open the Package Manager and install the Polybrush package... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS