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Line breaks double when importing a CSV file and re-opening the project
Reproduction steps:1. Open the attached “doublinebreaksissue.zip” project2. Open the “testlinebreaks” Scene3. Select the “Text (TMP)... Read more
Shadow maps are not evicted from Shadow Atlas when Light component with...
Reproduction steps: 1. Open the attached project “IN-90971“2. Open the scene “ExampleScene“3. Open the Rendering Debugger. Go to Win... Read more
TMP Input Field becomes not interactable when pasting a long text
Reproduction steps:1. Open the attached “Unity 6 UI bug.zip” project2. Open the “SampleScene TMP” Scene3. Copy a large amount of tex... Read more
The ":" pseudo state selector will apply styles to all elements if the p...
NOTE: The real bug here is that the ":" prefix actually does something. It should do nothing when the pseudo state is unknown (which... Read more
Player .exe remains open as a background task after closing it when Acti...
Reproduction steps:1. Open the attached “BackgroundProcessBug.zip” project2. Build and Run the project (File > Build and Run)3. O... Read more
Exception block is being rewritten to throw an incorrect number of excep...
How to reproduce:1. Open the attached "IN-90811" project2. Open the "SampleScene" and enter Play mode3. Observe the Game and Console... Read more
Not possible to mark multiple lines when selecting build information in ...
Reproduction steps:1. Create a new 2D/3D project2. Open the "Help -> About Unity" window3. Hold the "Alt" button and try to selec... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
{}Steps to reproduce:{}{}{} Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Bu... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
Steps to reproduce: Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Build Prof... Read more
GetActiveBuildProfile can only be called from the main thread crash and ...
Steps to reproduce: Create a new project with URP Sample > com.unity.template.urp-sample. Once the project opens, open Build Prof... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS