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ProBuilder PolyShape gets broken when it is created while looking from t...
How to reproduce:1. Create and open a new project2. Install the ProBuilder package3. Go into top-view (or rotate the Scene view came... Read more
Parallel mode is set to Default when connecting to two nodes and choosin...
Steps to reproduce: Create and open an empty project Install com.unity.behavior Create and open a behavior graph (Assets > Create... Read more
“Readme” Asset is unreadable in the Inspector window when switching Edit...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Switch Editor Theme to Light (Settings > General >... Read more
You have to click twice on the individual fields when setting Vector3 va...
Steps to reproduce: Create and open an empty project Install com.unity.behavior Create and open a behavior graph (Assets > Create... Read more
Duplicating set variable node doesn't duplicate with hard coded values
Steps to reproduce: Create and open an empty project Install com.unity.behavior Create and open a behavior graph (Assets > Create... Read more
“NullReferenceException” error thrown when switching Editor Theme to Lig...
Steps to reproduce:1. Create new Unity project2. Press on “Unity Version Control” button (next to the Asset Store button)3. “Unity V... Read more
[Error] Duplicating conditional branch and setting the condition throws ...
Steps to reproduce: Create and open an empty project Install com.unity.behavior Create and open a behavior graph (Assets > Create... Read more
A Warning is displayed in the Inspector when a Mesh with any Material is...
How to reproduce:1. Create and open a new project2. Create a Terrain and a Cube3. Select the Terrain and open the “Paint Details“ ta... Read more
[Android][Vulkan] Memory leak when playing and stopping a video using th...
Reproduction steps:1. Open the attached “IN-80649” project2. In Build Settings, make sure that “Development Build” is selected3. Bui... Read more
Undo isn't registered when editing fields in the Behavior Agent component
Steps to reproduce: Download and open the attached project. Open SampleScene On the Agent game object, set the Self variable to Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS