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Inconsistent errors are logged when different types are passed into the ...
How to reproduce:1. Open the “IN-91536-UiToolkitQueryNull.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Cons... Read more
Crash on GetMaterialPropertyByIndex when opening a specific Scene
Steps to reproduce:1. Open the “user’s attached project”2. Press anywhere after the project opens3. Observe the crash Reproducible w... Read more
Discrepancies in the styling are present when using a TSS file instead o...
Reproduction steps:1. Open the attached project "ReproProj"2. In the toolbar, select Herve > Open Dialogue Editor3. Observe the H... Read more
Graphics Jobs toggle in Project Settings is ignored when building for di...
How to reproduce:1. Open the attached “IN_91376“ project2. Open Build Settings, and change the Target Platform to Windows3. Open Pro... Read more
UI text elements are rendered inverted when "Compatibility Mode (Render ...
Reproduction steps: 1. Open the attached project “IN-91321“2. Ensure that feature “Compatibility Mode (Render Graph Disabled)“ is di... Read more
[Android] Application crashes on Vulkan with OOM when warming up shaders
Steps to reproduce:1. Open the attached user's project "U6_ShaderWarmup_Sample.zip"2. Switch to Android Platform3. Make sure Vulkan ... Read more
Unity upgrader fails to upgrade script when different language module is...
Reproduction steps:1. In the Unity Hub, go to “Installs“2. Press the gear icon on the Unity Editor version and select “Add modules“3... Read more
GameObjects created by ISystem.OnCreate does not get destroyed when unlo...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene1.unity” Scene3. Enter the Play Mo... Read more
Model Importer Inspector values are not updated when extraExposedTransfo...
How to reproduce:1. Open the attached “BoneExpose.zip” project2. Open the “SampleScene”3. In the Project window, select "Assets/basi... Read more
The Import Activity window only records one asset when multiple assets a...
How to reproduce:1. Open the “IN-91469_repro“ project2. Navigate to Window → Analysis → Import Activity3. In the Project window, sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS