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Font icon for default Arial font missing
In the Select font window, the default Arial font is missing the "blue A" icon - see attached screenshot. Read more
UI issues when user is presented to the Facebook App UI
Developers could workaround this issue by using the customizable API in UnityObject2. Read more
Facebook App UI: User is not directly transferred to the installation pr...
Developers could workaround this issue using customizable API in UnityObject2. Read more
[LOD][Importing] Improve LODx naming scheme detection / reduce confusing...
To reproduce:- Create a new project- Drag the attached FBX files into Project View- Observe the following warnings in Console: "Inco... Read more
"D3D shader create error for shader vs_2_0". Radeon 9250
"D3D shader create error for shader vs_2_0". Radeon 9250 To Reproduce:1) Build a webplayer2) Run it on a machine with this card. Read more
On OS X (either in the editor or standalone player), Finder can not be o...
On OS X (either in the editor or standalone player), Finder can not be opened using the System.Diagnostics.Process. Repro Steps: 1. ... Read more
Shuriken: Sub emitters: Particles are offset from parent particles in sc...
1. Place default particle system2. Add default birth sub emitter3. Set emission to 5Notice how when you scrub, you get a gap that di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS