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Crash on MatchAsset when loading a specific project
How to reproduce:1. Open the attached “IN-92358.zip” project2. Observe the Crash Reproducible with: 2022.2.0a15, 2022.3.55f1Not repr... Read more
Decal colors change when the position space changes from World to Object...
How to reproduce:1. Open the “IN-92381-IN-92381-DecalCoordBug.zip“ project2. Open the “DecalCoordBug“ Scene3. Open the “MyDecal“ Sha... Read more
Sticky Note changes from Dark to Light theme when Editing text
Steps to reproduce: 1. Create a new HDRP Template Project 2. Create a new VFX or Shader Graph 3. Create a Sticky Note 4. Set Sticky ... Read more
[VFX Graph] Sticky Note Font size changes when Editing text
Steps to reproduce: 1. Create a new HDRP Template project 2. Create a VFX Graph file 3. Create a Sticky Note 4. Change Sticky Note's... Read more
StaticLightingSky is missing an Attached Script in the URP VFX Learning ...
Steps to reproduce: Create a URP Project and install the Visual Effect Graph Package Install the Learning Template Sample Open Scene... Read more
[URP][OpenGL] "Trying to load color backbuffer into a complex RenderPass...
Reproduction steps:1. Open the attached “IN-92425_urp_opengl” project2. Open the “Assets/Samples/Universal RP/17.0.3/URP Package Sam... Read more
Top and bottom color channels are swapped when lighting an object with S...
How to reproduce:1. Open the “IN-92466-SixWayLightingBug.zip“ project2. Open the “SixWayLightingBug“ Scene3. Observe the Game view E... Read more
The Rendering color of the GameObject with SpriteRenderer is wrong when ...
How to reproduce:1. Open the “SpriteRendererColor“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe Game View Expected r... Read more
"Problem detected while importing the Prefab file" errors on Learning Te...
Steps to reproduce: Create a new 3D URP project. Install Window > Package Manager > Unity Registry > Visual Effect Graph. I... Read more
Crash on RaiseException during Socket.BeginConnect in Player when applic...
How to reproduce:1. Download and install ZoneAlarm Pro + Firewall (possibility of 30 day free trial)2. Open the attached “IN-91171.z... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS