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Animation curve editor undo function deselects selected point
To reproduce:1. Do something in animation editor2. Select point3. Undo4. Change was undone, but point was also deselected Read more
AudioListener.pause in a Start function does not affect a Play on Awake ...
To reproduce:1. Open attached project2. Run - with yield commented it will ignore pause3. Uncomment yield - pauses fine Read more
When the Monodevelop Debugger is attached, Unity doesn't set System.Diag...
Repro steps:1. download the attached script and import it in a newly created project2. open MonoDevelop and attach it to Unity proce... Read more
Editor crash during adding watch item
To reproduce:1. Open the file Assets/com/wisdomtools/ITEST/Component/Grid/View/EZGuiGridView.cs.2. Place a breakpoint at line 108.3.... Read more
OSX Color Picker doesn't retain size and configuration
To reproduce:a) If not already enabled, enable Preferences->General->OS X Color Picker.b) Click on a color variable somewhere;... Read more
Right-click context menu in Project panel is missing "duplicate" and "re...
Steps to reproduce : - create a folder in the project tab- right click on it and notice that "duplicate" and "rename" options are mi... Read more
External: Mouse scroll wheel events not recognised with input project.
Mouse scroll wheel events not recognised with input project. Repro Steps: 1. Install 4.0.0b72. Unzip test build webplayer2.zip3. Run... Read more
Wrong script opened in MonoDevelop
Wrong script opened in MonoDevelop 2) How can we reproduce it using the example you attached(see attached video)- Create a new proje... Read more
Application.systemLanguage regarding unknown languages
To reproduce:1. Select non-standard system language (unusual device needed)2. Print out Application.systemLanguage Read more
Text and numbers clashes, when a user has a small screen or a layout, wh...
To reproduce:- Make sure that the Project Browser has the Two Column Layout- Make a search for the type of textures- Observe the "Fr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS