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[HideInInspector] doesn't work for shaders
Steps to reproduce : - open the project attached- select "viewcone" material All properties should be hidden in the inspector when u... Read more
Materials are lost after importing from 4.0
Steps to reproduce : - import the fbx attached by the user in the last reply- notice that the prefab has lost the materials Regressi... Read more
Flash player build memory errors
Repro steps:1. Open project BTMountainForUnity;2. Try to build project on Flash player platform;3. While building, errors appear in ... Read more
Crash when opening a scene
Steps to reproduce : - import the project attached- try to open the scene INITScene- press play and notice the crash Read more
Portrait upside down doesn't work on bb
To reproduce:1. Open attached Simple_project2. Build and run on BB3. Device won't rotate to "Portraid upside down" and uses "Portrai... Read more
Resources.LoadAll does not accept Path.DirectorySeparatorChar characters...
Resources.LoadAll only accepts Path.AltDirectorySeparatorChar characters in the path. using Path.DirectorySeparatorChar fails. if yo... Read more
Generate a terrain based on AnimationCurves do not work in standalone b...
Look user's description. Checked on windows 7. Simply play the game in the Editor to see how the terrain should look normally, then ... Read more
EditorApplication.SaveScene does not update EditorApplication.currentScene
Original bug report has been reported with SaveScene method receiving full path name. SaveScene needs relative path name supplied, n... Read more
Arrays doesn't seem to be instantiated when exposed in the inspector
-e: when you declare a public type[] type in a monobehaviour, that array is not immediately instantiated and thus throws an exceptio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor