Search Issue Tracker
Inspector takes focus unnecessarily when editing parameters
Inspector takes focus unnecessarily when editing parameters I often need to change parameters on a number of objects in the hierarch... Read more
Detaching a tab marks the current scene as edited
Steps: Detach a tab. Result:Tab attaches just fine, but the loaded scene gets marked as edited. Expected:Current scene should be una... Read more
Help -> (documentation link) launches html in default app, not browser
Steps: In Windows settings, set html files to open with Notepad (or something else) by default. From the Unity help menu, click any ... Read more
Build settings window hides upon losing focus
- Navigate to File -> Build Settings- Click on any window outside UnityActual: Build Settings window gets hiddenExpected: Build S... Read more
Package import previewing of more objects
Not every object type can be previewed, some missing:- Text files: .cs, .js, .txt- Shader files (also text)- Fonts- Flares- Prefabs-... Read more
Input.GetKeyDown doesn't detect KeyCode.Print and KeyCode.SysReq on Wind...
Input.GetKeyDown doesn't detect KeyCode.Print or KeyCode.SysReq.This code will not work as intended: if (Input.GetKeyDown(KeyCode.Pr... Read more
Setting Time.timeScale to 0 in Start is broken
When setting Time.timeScale to 0 in the Start method of a MonoBehaviour, Time.deltaTime from that point on is not 0 but 0.02. Read more
Error is not generated if you use the index of the component instead of ...
iphone: There are some Vector3 properties that can not be modified by component. For instance, you can't set bounds.min.x, bounds.ma... Read more
No error is generated if you use the same scripted hotkey for two menu i...
No error is generated if you use the same scripted hotkey for two menu items. The first of the menu items that you create is still t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List