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Regression - repeating adding of BoxCollider doesn't give any dialog win...
Regression - repeating adding of BoxCollider doesn't give any dialog windows 2) How can we reproduce it using the example you attach... Read more
Remove Property option for animation curve removes all properties
- Create a new animation for an object and add a curve for Transform.Position- If you click the white dot next to Main Camera : Posi... Read more
All scene views are affected by WASD controls
To reproduce:1. Open the project2. Add another scene tab so there is more than one visible3. Click and hold the right mouse button o... Read more
Web Player installers do not work on IE11 - 32bit version
-e: the IE11 preview version on win7 32bit doesn't work with the webplayer related to https://fogbugz.unity3d.com/default.asp?552140... Read more
Default propertes for shaders only allow Texture2D types, not RenderText...
To reproduce:1. Create new project2. Import the attached shader3. Notice that the default properties for the shader is set to "Textu... Read more
Maverick and Unity performance issues
On some Mac's with OS X 10.9 Unity performance is very bad, including stuttering, editor freezes, editor lags and similar. We found ... Read more
[InitializeOnLoad] EditorApplication.OpenScene doesn't work
To reproduce:1. Open the project I've attached2. Open the "test" scene3. Reopen the project4. Notice that EditorApplication.CurrentS... Read more
Awake & Start not called before Update when assembly is reloaded for Exe...
To reproduce:1. Open the attached project2. Observe that "Awake", "Start", "Update" is displayed in the console (because of the Exec... Read more
EditorApplication.isPlayingOrWillChangePlaymode returns false
To reproduce:1. Open the attached project2. Open the scene3. Press play4. You will see "We're being disabled, and Playmode is NOT ch... Read more
Wrong selections when animations tab is visible
To reproduce:1. Download and open the project (from a link provided)2. Open the 'problemScene'3. Open the Animation tab4. Expand the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS