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0
votes
Fixed

Broken link (online and offline docs)

Docs - Scripting Reference

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Mar 31, 2013

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Version/s: 4.1.1f4

Broken link (online and offline docs) 2) How can we reproduce it using the example you attached http://docs.unity3d.com/Documentatio... Read more

0
votes
Fixed

Frame rate is erratic, both in the editor and in the game when compiled

Graphics - General

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Mar 31, 2013

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Version/s: 4.1.0f4

The issue:The Frame rate is erratic, both in the editor and in the game when compiled, even though I'm using a time.deltaTime to rot... Read more

1
votes
Fixed

Bool Property doesn't get initialized via Object Initializers

Scripting

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Mar 31, 2013

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Version/s: 4.1.1f4

Bool Property doesn't get initialized via Object Initializers //script A.cs...var b = new TestB() { B = false };Debug.Log(b.B); //pr... Read more

0
votes
Postponed

FillRectangle & DrawRectangle have no overload method that takes 10 argu...

Assets Management

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Mar 30, 2013

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Version/s: 4.1.1f4

Steps to reproduce : - import the project attached- notice the two errors in the console *Note: More info in the user's description. Read more

0
votes
Fixed

Black screen is shown after Unity splash screen

Android

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Mar 30, 2013

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Version/s: 4.1.1f4

On an Android device, once the 'Powered by Unity' splash screen has been hidden, there is a ~5 second delay before the first scene i... Read more

0
votes
Duplicate

Script is distorted in the Editor Inspector

Scripting

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Mar 29, 2013

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Version/s:

1. Add the attached script to the project2. Highlight the script in the Project browser and see it's displayed in the inspector.3. M... Read more

0
votes
Fixed

Shader GLSLPROGRAM parsing error

Shaders

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Mar 28, 2013

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Version/s: 4.1.1f4

To reproduce:1. Create new project2. Import attached shader3. Change line 21 to #ifdef4. Build and run on iOS5. buggy_precompilation... Read more

0
votes
Fixed

Prefabs overrides don't work properly with Rotation

Assets Management

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Mar 27, 2013

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Version/s: 4.1.0f4

Reproduced in 4.2.a3. 1 Create new project and import character controller2 Put 2 instances of 3rd Person Controller.prefab to the s... Read more

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