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0
votes
Won't Fix

Undo/redo does not work in some instances

Themes

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Nov 25, 2013

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Version/s: 4.5.0a1

To reproduce: 1. Open project, open editor Custom -> OpenThis editor has 4 buttons:- Create Trackers- Create Method 1- Create Met... Read more

0
votes
By Design

Exported splashscreen images are not updated if default orientation is c...

WP8

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Nov 25, 2013

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Version/s: 4.3.0f4

Steps to reproduce:1. Open any project2. In player settings set default orientation to LandscapeLeft3. Build the project4. In player... Read more

0
votes
By Design

When building a project the building process stops - Failed to write fil...

Deployment Management

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Nov 25, 2013

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Version/s: 4.3.0f4

When building a project the building process stops with these errors: An asset is marked as dont save, but is included in the build:... Read more

0
votes
Fixed

[iOS] TouchScreenKeyboard.hide input doesn't work correctly

iOS

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Nov 25, 2013

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Version/s: 4.3.0f4

When TouchScreenKeyboard.hide is set to false and touch keyboard is hidden with button on very right bottom, input label can be disp... Read more

0
votes
By Design

Right-clicking on Unity Editor when it's unfocused invokes the contextua...

Window management

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Nov 25, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open Unity2. Open Chrome3. Make sure Chrome window is focused4. Right-click on Unity window5. See that the contextua... Read more

0
votes
Postponed

Matrix _World2Object is not set correctly with dynamic batching on

Graphics - General

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Nov 25, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open attached project2. Run scene TEST_mpb3. Notice that left 3 boxes render incorrectly Read more

0
votes
Not Reproducible

Surface shader: a custom SingleLightmap function causes compilation to fail

Shaders

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Nov 25, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attacehd- click on the shader and notice the errors in the inspector Read more

43
votes
Fixed

Entering Play mode for the first time also launches adb.exe which locks ...

Android

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Nov 25, 2013

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Version/s: 4.3.0f4

Android development kit is required for reproduction. Steps to reproduce:1. Open any project2. Start entering play mode.3. adb.exe p... Read more

0
votes
Fixed

Don't allow MeshFilter and TextMesh on same GameObject

Inspector Functionality

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Nov 25, 2013

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Version/s:

Unity should not allow a TextMesh and MeshFilter component on the same GameObject since they conflict with each other and try to use... Read more

0
votes
Duplicate

Resources.load does not load an animation if it has the same name as a t...

Asset Import

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Nov 25, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open attached project2. Open scene "default". It contains a script which does resources.load for three different fil... Read more

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