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Undo/redo does not work in some instances
To reproduce: 1. Open project, open editor Custom -> OpenThis editor has 4 buttons:- Create Trackers- Create Method 1- Create Met... Read more
Exported splashscreen images are not updated if default orientation is c...
Steps to reproduce:1. Open any project2. In player settings set default orientation to LandscapeLeft3. Build the project4. In player... Read more
When building a project the building process stops - Failed to write fil...
When building a project the building process stops with these errors: An asset is marked as dont save, but is included in the build:... Read more
[iOS] TouchScreenKeyboard.hide input doesn't work correctly
When TouchScreenKeyboard.hide is set to false and touch keyboard is hidden with button on very right bottom, input label can be disp... Read more
Right-clicking on Unity Editor when it's unfocused invokes the contextua...
To reproduce:1. Open Unity2. Open Chrome3. Make sure Chrome window is focused4. Right-click on Unity window5. See that the contextua... Read more
Matrix _World2Object is not set correctly with dynamic batching on
To reproduce:1. Open attached project2. Run scene TEST_mpb3. Notice that left 3 boxes render incorrectly Read more
Surface shader: a custom SingleLightmap function causes compilation to fail
Steps to reproduce : - import the project attacehd- click on the shader and notice the errors in the inspector Read more
Entering Play mode for the first time also launches adb.exe which locks ...
Android development kit is required for reproduction. Steps to reproduce:1. Open any project2. Start entering play mode.3. adb.exe p... Read more
Don't allow MeshFilter and TextMesh on same GameObject
Unity should not allow a TextMesh and MeshFilter component on the same GameObject since they conflict with each other and try to use... Read more
Resources.load does not load an animation if it has the same name as a t...
To reproduce:1. Open attached project2. Open scene "default". It contains a script which does resources.load for three different fil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor