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Crash: Deleting the AtlasCache while Unity is running, then repacking
Crash: Deleting the AtlasCache while Unity is running, then repacking. Delete the AtlasCache while Unity is running. Then repack. Un... Read more
Failed to load Sprite Packer window after restarting Unity
Failed to load Sprite Packer window after restarting Unity. - Enable the Sprite packer- Open the Sprite Packer window- Restart Unity... Read more
The DistanceJoint2D component does not maintain a constant
1. Open the attached project2. Run the "1" scene3. As the components are swinging the distance between the "Sphere" and the "Capsule... Read more
2D Sprites appear to "waver" or "flicker" when moving
To reproduce:1. Open the attached project2. Run the scene in the editor (it includes a sprite and a script that slowly moves the spr... Read more
Removing RigidBody2D in play mode disables the 2D collider
To reproduce:1. Create a scene with a falling 2D rigid body, which would collide with another 2D rigid body.2. Run the scene.3. Whil... Read more
Editor hangs when placing tree on terrain
Placing a BigTree from the Tree Creator package on a Terrain hangs the Unity Editor. Read more
Spotlight lights all plane when surrounded by 4 or more point lights
To recreate:1) Open the project that I have attached and load 'test' scene2) Rotate 'Spotlight' game object in X axis and you will n... Read more
[Alpha] Difference with colors on imported .png and .psd (with alpha layer)
To recreate:1) Open unity and start a new empty project.2) Import 2 images that I have attached.3) Notice that .png is black, while ... Read more
Sprite Editor and Unity editor freezes when Minimum Size is set to 1x1
Slicing - set Minimum Size to 1 x 1, the Sprite Editor window and Unity editor freezes. It creates 150.000 textures and user has to ... Read more
The yellow warning message Automating slicing of
The yellow warning message "Automating slicing of compressed textures gives imperfect results!" Gives the impression that something ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor