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Project fails at AOT cross compile for iOS on Windows when "Script Debug...
Workaround: disable "Script Debugging" in build settings window. Open attached project:1. Open attached project2. Go to Build Settin... Read more
Sending application to background at the time when splash screen flicker...
Steps to reproduce:1. Build and run any project2. While app is loading, it will blink once during splashscren. As soon as it blinks ... Read more
Windows Phone 8 player fails to call System.Type.GetMethod() with Method...
Create a script which makes use of System.Reflection.MethodInfo System.Type.GetMethod(System.String, System.Reflection.BindingFlags)... Read more
Shader bug on device with feature level 9.3
Unity Editor correctly renders shaders compiled in shader model 3.0 when in DirectX 11 9.3 graphics emulation mode on PC. When shade... Read more
Sprite animation twitches it's position for a frame
To reproduce:1. Open attached project2. Open scene "AnimationTesting"3. Enter play mode - notice that the sprite twitches in positio... Read more
Documentation for TextMesh.richText is messed up
http://docs.unity3d.com/Documentation/ScriptReference/TextMesh-richText.html - the description there has a lot of html symbols like ... Read more
Crash when editing a mesh when a Particle System which contains two refe...
Steps to reproduce : - import the project attached- reimport the "mesh_vitalizing_seed_sprouts" fbx- open the scene "Seed1"- expand ... Read more
Collision issues when using 2D box colliders
Steps to reproduce : - import the project attached- press play- move the character around and notice that the character will be stuc... Read more
Incorrect resolution after snapping application's window
While Unity shows splash screen, snap application's window to left/right. After splash screen, application shows full screen (full w... Read more
Input.GetJoystickNames() returns an empty name of wired controller
This is a regression from Unity 4.2.2f1. Input.GetJoystickNames() returns an empty name of wired Sony PlayStation 3 controller. Repr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
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