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Non-link to Scripting Tutorials in documentation
In the Unity Manual table of contents there are two items in the hierarchy under Scripting. These are "Scripting Overview" and "Scri... Read more
ShaderLab documentation grammar and format items
Several formatting and grammar corrections could be made to this page:Unity Manual > Graphics > Graphics Reference > Shader... Read more
Subshader Pass document could use more links
The case refers to the documentation page which appears in my local Unity installation here:file:///Applications/Unity/Unity.app/Con... Read more
Typos in Occlusion Culling documentation
There are several typos and grammar problems on this documentation page:Unity Manual > Graphics > Graphics Overview > Camer... Read more
Texture Combiners command sections format messed up
Documentation/html/en/Manual/SL-SetTexture.html 1. Texture block command sections seem to have similar problems as syntax sections. ... Read more
[WP8] Editor fails to connect to profiler of Windows Phone 8 application...
Editor fails to connect to profiler of Windows Phone 8 application at first attempts Steps to reproduce:1. Open AngryBots project su... Read more
The "zoom" slider in the Sprite Editor does not work properly
The zoom slider does in fact change the zoom setting, BUT, the zoom value is of no practical use. The zoom slider on any reasonable ... Read more
Undo does not work with the keystore password and the key password fields
Text in the password fields in the publishing settings can't be undone. This is reproducible in Windows and Mac editors. Reproduced ... Read more
ModelImporter doesn't setup animation and avatar settings automatically
Steps to reproduce : - import the project attached- reimport the Animation.fbx and enable the Loop Time- press apply and notice that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS