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0
votes
Not Reproducible

creating a script and adding it to an object doesn't work (provides an ...

Project Browser/Hierarchy

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Feb 26, 2014

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Version/s: 4.6.0b3

To reproduce:1. Open attached project2. Create a new C# script3. Add it to Main Camera (either to the new scene or in last stand sce... Read more

0
votes
Not Reproducible

Custom Font does not wrap correctly in uGUI Text component

Editor - Other

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Feb 26, 2014

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Version/s:

When using custom font in a uGUI Text component, wrap mode causes the next line of text to be displayed on top of the first line. Fo... Read more

0
votes
Duplicate

Reimport All spawns the error message: "m_PathToGUID.

Asset Import

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Feb 26, 2014

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Version/s: 4.6.0b3

Reimport All spawns the error message: "m_PathToGUID.count(goodPath) == 0" To reproduce:- Open attached project- Reimport All and ob... Read more

0
votes
Fixed

Changing between the Multiple and Single sprite import creates memory leak

Asset Import

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Feb 26, 2014

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Version/s: 4.6.0b3

Changing between the Multiple and Single sprite import settings created the following messages in Console: "!GetPersistentManager().... Read more

0
votes
Duplicate

[ExecuteInEditMode], OnDisable is called twice on startup

Scripting

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Feb 26, 2014

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Version/s: 4.3.3f1

Duplicate of case 557206Steps to reproduce:- Load the scene "test"- Press play- Observe the log messages. There are two log messages... Read more

0
votes
Fixed

Adding a sub-asset by code breaks an icon and the Inspector view

Assets Management

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Feb 26, 2014

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Version/s: 4.6.0b3

To reproduce:1. Go to the Meshiah menu and click Create Empty - A new 'Mesh' object will be created and will appear with a blank 'pa... Read more

0
votes
Postponed

Unable to get Microphone names on Japanese Windows

Audio

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Feb 26, 2014

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Version/s:

Following Unity sample doesn't run well on Japanese Windows. http://docs.unity3d.com/Documentation/ScriptReference/Microphone.Start.... Read more

0
votes
Fixed

Video plays upside-down, not full screen and the app crashes instead of ...

Android

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Feb 25, 2014

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Version/s: 4.3.4f1

Playing a video with Handheld.PlayFullScreenMovie("movie.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput, FullScreenMovi... Read more

1
votes
Fixed

Sub Emitter Module particle systems do not unpause with ParticleSystem.Play

Shuriken

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Feb 25, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open attached project2. Open scene "ParticleSystemBug"3. Enter play mode - a particle system is created, paused and ... Read more

0
votes
Postponed

Script compiles when static function tries to access property

Mono

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Feb 25, 2014

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Version/s: 4.3.3f1

To reproduce 1) Download project and open2) Open "test" scene3) Run game4) In console notice error "InvalidProgramException: Invalid... Read more

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