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Selection changes when Animation window is open
Steps to reproduce : - import the project attached- open the scene- select the Root object- navigate with the keyboard to expand the... Read more
Animating with record on is generating a 'Keyframing for humanoid rig is...
Steps to reproduce : - import the project attached- expand the "Elephant_touch_ object in the Hierarchy- select "e2_01_png"- turn on... Read more
Moving a script to a different folder causes all scripts to recompile
To reproduce:1. Open AppUnity project from case 569622.2. Go to the Scripts folder3. Move Currency.cs to Assets/Scenes. It takes 5-1... Read more
"Error occurs while connecting the polygon contour" when building navmes...
To reproduce:1. Open attached project2. Open scene "Scene"3. Bake navmesh4. Error occurs while connecting the polygon contour. Read more
Sprites added directly in the Animation timeline do not duplicate the la...
- Create some sprites and drag them to your scene view to create an Animation- Check the animation in the Animation Window and notic... Read more
Shader with faceforward() doesn't compile since 4.2
Steps to reproduce : - create a new project on 4.1- import the shader- save the project- open it in 4.2+ and notice the shader has e... Read more
Animated parent sprite can't be selected
- Open the SherriffStar scene in the attached project- Make sure you have the Animation window open- Expand the Star game object in ... Read more
Halo texture is not round
To reproduce:1. Open the project I attached2. Open the scene3. Zoom in the GameObject4. Notice that "Halo" edges have straight lines Read more
Editor Crashes when Graphics.DrawTexture is used with a shader that has ...
To reproduce:1. Open project repro2. Open scene DrawTexture Grabpass Crash3. Select DrawTextureThing in hierarchy4. Drag GrabPassExa... Read more
Unity Editor leaks preview cameras
Steps to reproduce : - import the project attached- open the scene "bugdemo" and press play- select the main camera and deselected i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default