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"Error occurs while connecting the polygon contour" when building navmes...
To reproduce:1. Open attached project2. Open scene "Scene"3. Bake navmesh4. Error occurs while connecting the polygon contour. Read more
Sprites added directly in the Animation timeline do not duplicate the la...
- Create some sprites and drag them to your scene view to create an Animation- Check the animation in the Animation Window and notic... Read more
Shader with faceforward() doesn't compile since 4.2
Steps to reproduce : - create a new project on 4.1- import the shader- save the project- open it in 4.2+ and notice the shader has e... Read more
Animated parent sprite can't be selected
- Open the SherriffStar scene in the attached project- Make sure you have the Animation window open- Expand the Star game object in ... Read more
Halo texture is not round
To reproduce:1. Open the project I attached2. Open the scene3. Zoom in the GameObject4. Notice that "Halo" edges have straight lines Read more
Editor Crashes when Graphics.DrawTexture is used with a shader that has ...
To reproduce:1. Open project repro2. Open scene DrawTexture Grabpass Crash3. Select DrawTextureThing in hierarchy4. Drag GrabPassExa... Read more
Unity Editor leaks preview cameras
Steps to reproduce : - import the project attached- open the scene "bugdemo" and press play- select the main camera and deselected i... Read more
Adding component that requeres own base class adds extra component to th...
If you add to object component like this:[RequireComponent(typeof(B))]public class A : B {} Component B will be added to the object.... Read more
Hovering game resolution options while script processor spinner is activ...
To reproduce:1. Open the attached project2. Make sure Game window is selected in Editor3. Open build settings4. Switch build setting... Read more
Crash when enable/disable DX11
Regression from 4.3.0b5 (19fb00de019e) I can still reproduce this on version 5.0.0a1 (ca2d4770abb4) by the following steps: - Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default