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Cursor does not change to hardware cursor when pointing outside the play...
Steps to reproduce : - import the project attached- build for standalone and press play in window mode- move the mouse to the GUI te... Read more
Graphics.Blit crashes Unity when game window is undocked
To reproduce:1. Open project UnityBug2. Open scene UnityBug3. Undock the game window4. Open stats and make sure that the game window... Read more
Keyboard shortcuts execute wrong menu items if the shortcuts were edited
To reproduce:1. Open project repro2. There are 3 menuitem scripts which can be called with Ctrl + Alt + G or B or Y3. If you try cal... Read more
Improve documentation for BuildPipeline.BuildAssetBundle and BuildPipeli...
Since Unity 4.2, the methods "BuildPipeline.BuildAssetBundle" and "BuildPipeline.BuildAssetBundleExplicitAssetNames" return a bool. ... Read more
Builtin resources (fonts and shaders) doesn't have an Icon
EditorGUILayout.ObjectField("Test", null, UnityEngine.Object, false); Click on the object field and check out the bultin resources. Read more
Searching in docs doesn't find obvious matches.
For many search strings entered into the scripting reference's search field, no matches are returned or obvious matches are missing.... Read more
Selection changes when Animation window is open
Steps to reproduce : - import the project attached- open the scene- select the Root object- navigate with the keyboard to expand the... Read more
Animating with record on is generating a 'Keyframing for humanoid rig is...
Steps to reproduce : - import the project attached- expand the "Elephant_touch_ object in the Hierarchy- select "e2_01_png"- turn on... Read more
Moving a script to a different folder causes all scripts to recompile
To reproduce:1. Open AppUnity project from case 569622.2. Go to the Scripts folder3. Move Currency.cs to Assets/Scenes. It takes 5-1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default