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0
votes
Fixed

Dynamic lights do not work on material with fixed function shader with t...

Shaders

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Mar 05, 2014

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Version/s: 4.3.2f1

This is reproducible in OpenGL and OpenGL ES. Everything works fine in DirectX. Reproduced with:Unity Version 4.3.2f1 (0517a5ae8669)... Read more

0
votes
Fixed

Mecanim animator transitions are lost/changed on upgrade to 5.0

Animation

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Mar 05, 2014

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Version/s: 5.0.0a1

To reproduce:1. Open project "REPRO" with 4.3.4f12. In the project navigate to Avatar > AvatarCTRL and open the animator window, ... Read more

0
votes
Fixed

Can't paste text into the license window and the asset store

Editor - Other

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Mar 05, 2014

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Version/s: 5.0.0a1

To reproduce:1. Open any project2. Open the asset store3. Try pasting some text into the search box or the sign up field - it's not ... Read more

0
votes
Fixed

Setting Time.captureFramerate is ignored when done in Awake

Deployment Management

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Mar 05, 2014

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Version/s: 4.3.4f1

To reproduce: 1) Download and open project2) open scene "testcase_captureFramerate"3) press play and note rotating cube at maximum f... Read more

0
votes
Fixed

Create Other has an empty field between Sprite and Audio Reverb Zone

Editor - Other

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Mar 05, 2014

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Version/s: 5.0.0a1

To reproduce:1. Create a new project2. Navigate to GameObject > Create Other3. Notice a small space between Sprite and Audio Reve... Read more

0
votes
Duplicate

AssemblyUpdater and UnauthorizedAccessException errors on startup

Scripting

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Mar 05, 2014

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Version/s: 5.0.0a1

To reproduce:1. Create a new project2. Notice the four errors in console Introduced with 5.0.0a1 Read more

0
votes
Fixed

The dependence of sprites in AnimationClip is lost when the game object ...

2D

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Mar 05, 2014

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Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Create AB from lianji_2 prefab3. Call it "test" and place in streaming assets4. Play5. Press... Read more

0
votes
Fixed

[Unwrap] Editor stops responding when enabling lightmap UV generation

Asset Import

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Mar 04, 2014

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Version/s: 4.3.4f1

FBX model is actually pretty big and probably has many vertices, so maybe it's expected1. Import the attached FBX model2. Enable "Ge... Read more

0
votes
Fixed

Optimizing Transform Hierarchy unparents nested transforms

Assets Management

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Mar 04, 2014

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Version/s: 4.6.0b3

To reproduce:1. Open attached project2. Open "Scene"3. Add a cube to the scene4. Make the cube a child of Character > Pelvis5. Op... Read more

0
votes
Postponed

Motorola Droid X hangs after calling Application.Quit()

Android

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Mar 04, 2014

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Version/s: 4.5.0b4

After quitting an application by calling Application.Quit() for a couple of times, the device freezes and reboots. This is not alway... Read more

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