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[Hierarchy] Cannot remove a property from a missing mono behavior from t...
Steps to reproduce : - import the project attached- open the scene "Test"- select the "Gameobject"- open the Animation window and no... Read more
Calling Sprite.textureRectOffset causes Unity to crash
To reproduce:1. Open attached project2. Open scene Flee_TestScene13. Open script "Inventory"4. Add a breakpoint on line 27 (inside O... Read more
Crash due to invalid TransformInfo
Steps to reproduce : - import the project attached in the user's last reply- open the "test" scene and press play- look straight up-... Read more
DrawDefaultInspector() doesn't work properly
To reproduce:1. Open a project2. Open a scene with an object that has a sprite renderer3. Click on the game object in the hierarchy ... Read more
Component context menu doesn't work on right click when script is missing
Editor no longer allows pull down menu with right click or 2 finger click on Mono (missing) scripts in InspectorTo reproduce:1. Atta... Read more
Editor freezes when animation is playing
To reproduce:1. Open attached project (Bug_Report)2. Open MouseClick_op_PolygonCollider2D scene3. Press play4 After a bit (up to 120... Read more
Unable to move sprite when zoomed very far
When trying to move sprite with 2D gizmo when the scene view is zoomed very far, it insist on rotating instead. 1. Open new project2... Read more
Console errors thrown despite cached GameObjects that Undo properly
Steps to reproduce : - open the project attached- open the scene "level"- go to Window -> FindReplaceTagsLaybers- click Find- cli... Read more
[Hang] High particle lifetimes and prewarm causes unity to hangup when e...
To reproduce:1. Create a new object and attach a particle system to it2. Set the lifetime of the particles to 500003. Enable prewarm... Read more
Continuous Dynamic collision isn't working correctly with MovePosition
To reproduce:1. Use MovoPosition to jump over an objectExpected results: All colliders between current object and his new location s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask