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0
votes
Fixed

[OSX] ReadPixels on RenderTexture with AA doest work

Graphics - General

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Nov 22, 2013

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Version/s: 4.3.0f3

Steps to reproduce : - import the project attached on OSX- open the scene and press play- press "Take screenshot" and notice that th... Read more

0
votes
Fixed

Old intel GPUs not recognized as shader 2.0 compatible

Shaders

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Nov 22, 2013

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Version/s: 4.3.0f1

Intel GPUs like 945, GMA 950 etc. aren't detected as DX9 compatible by Unity. So starting with 4.3, games can't run on them. Read more

1
votes
Fixed

Sprite packer causes a crash due to out of memory exception

2D

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Nov 22, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open attached project2. Enable sprite packer3. Try to pack spritesExpected result: Sprites pack properlyActual resul... Read more

6
votes
Fixed

Physics material has no effect when changed from code

Physics2D

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Nov 22, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the scene and disable the "Assign Physic Material" script on the Floor obje... Read more

0
votes
Fixed

Animator "Trigger Parameter" is not cleared after triggering

Animation

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Nov 22, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open the project that is attached to the subcase2. Open the Animator window3. Press play4. Check "Die" parameter5. C... Read more

0
votes
Fixed

Input from controller triggers is not received when Generic.kl key layou...

Android

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Nov 22, 2013

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Version/s: 4.3.0f4

This behavior has changed from Unity 4.2.2f1. Reproduced on:Samsung Galaxy S2 (GT-I9100) with Android 4.1.2with Nyko Gamepad Bluetoo... Read more

0
votes
Won't Fix

MD: MonoDevelop doesn't accept characters from OSX's

CodeEditors

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Nov 21, 2013

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Version/s: 4.3.0f4

To reproduce:a) Open MonoDevelop on a Mac.b) Open Character Viewer (via menu bar / System Preferences -> Keyboard -> Keyboard ... Read more

70
votes
Fixed

Build performance drops after building in 4.3

Graphics - General

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Nov 21, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project "Tubes" attached in 4.2- create a development build- upgrade the project to 4.3 and create... Read more

1
votes
Fixed

2D physics objects 'drift' despite being attached by a HingeJoint2D

Physics2D

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Nov 21, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open the attached project2. Run the SpriteSlicer2D Demo scene3. The 'Drifty Leg' object moves away from the others, ... Read more

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