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1
votes
Not Reproducible

Crash when modifying blendshape weights

Asset Import

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Dec 06, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the FBX attached- add it to an empty scene- select the head in the Hierarchy and expand the blendshape... Read more

0
votes
Fixed

DisplayVersion not set correctly by Windows installers

Installer

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Dec 06, 2013

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Version/s: 4.5.0a2

From customer: "I’ve been told by our IT folks that part of the compliance requirements for the software certification is to have th... Read more

0
votes
Fixed

PropertyDrawer documentation is missing two c# examples

Docs - Scripting Reference

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Dec 06, 2013

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Version/s: 4.3.1f1

The missing examples force the user to either look for information elsewhere or to read javascript. Link: http://docs.unity3d.com/Do... Read more

1
votes
Won't Fix

FPS drop when using Assistive Touch

iOS

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Dec 06, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open the attached project2. Build and run for iOS 7 (iPad mini retina)3. See that FPS is 604. Go to General Settings... Read more

0
votes
Fixed

OpenGL ES3 performance is worse than OpenGL ES2

iOS

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Dec 06, 2013

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Version/s: 4.5.0a2

To reproduce:1. Build Angry bots to iOS with OpenGL ES22. Build Angry bots to iOS with OpenGL ES33. Run and compare performance Espe... Read more

0
votes
Fixed

OnTriggerExit2D is not functioning with overlayed sprites

Physics2D

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Dec 06, 2013

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Version/s: 4.3.1f1

OnTriggerExit2D is not functioning with overlayed sprites.To reproduce:1) Load the project and open the CoreLoop.unity scene.2) Run ... Read more

1
votes
Fixed

"QualitySettings.SetQualityLevel(x);" in C# will crash build

Linux

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Dec 06, 2013

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Version/s: 4.2.1f4

-e: 64bit headless dev linux build crashes running the attached project -repro:--open project--Test > build both--copy both build... Read more

2
votes
Postponed

Sorting layers do NOT get exported with packages

2D

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Dec 06, 2013

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Version/s: 4.3.1f1

To reproduce:1. Create new project2. Import 2dcontroller-final.package3. Open 2DCharacterController scene4. 2DCharacter's Sprite Ren... Read more

0
votes
Fixed

AudioSource.GetOutputData() returns data from other audio source

Audio

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Dec 06, 2013

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Version/s: 4.3.1f1

To reproduce:1) Open the attached project2) Load 'Scene' scene3) Run the project and you will notice that all GetOutputData() return... Read more

0
votes
Won't Fix

Disconnect when submitting activation form makes the system hang

License

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Dec 06, 2013

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Version/s: 4.5.01a

Disconnect when submitting activation form makes the system hang. Read more

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