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Incorrect rotation drive mode X&YZ parse
To reproduce:1. Attach a configurable joint component to any game object2. Click on a "Rotation Drive Mode" setting to expand the dr... Read more
Collision doesn't change to trigger, when it is shifted durring a collis...
To reproduce:1. Open the attached project2. Run the 'ColliderTest' scene3. When the 'Player' object collides with the 'Ground' objec... Read more
PostProcessScene called twice during a build
PostProcessScene called twice during a build To reproduce:1. Open attached project2. Open bugdemo scene3. Enter play mode. You get o... Read more
Audio Clip Component documentation seems to be missing
To reproduce:1. Open AudioClip page in ScriptReference.There's a Audio Clip Component link at the top of the page.2. Click itExpecte... Read more
UILabel causes compile error in a JavaScript file
Steps to reproduce : - import the project attached and notice the compile error *Note:More info in the user's description. Read more
The amount of mesh trees being rendered does not change when changing th...
Steps to reproduce : - create a new project- create a terrain and a tree- in the terrain component open the Place Tree option- add t... Read more
Crash while having an editor script game object selected and entering pl...
Steps to reproduce : - import the project attached- open the scene "Game"- in the Hierarchy select the game object called A*- press ... Read more
Crash when playing an animation that ends with an animation event when a...
Steps to reproduce : - import the project attached- open the scene- press play and after the first explosion Unity will crash Read more
Cannot use legacy animation system with animations which are defined usi...
To reproduce:1. Create a game object2. Add an animation using the animation window3. Replace "Animator" component with "Animation" c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked