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Triggers are not accepting/registering raycasts in Unity 5
To reproduce:1. Open up the attached project. It is has NGUI2. Open up any of the example scenes, for instance I'm using Example 10 ... Read more
NumberSamples is always 1024 regardless of DSPBufferSize set from Audio ...
Steps to reproduce : - import the project attached- open the scene "scene.NCP_PitchTest"- select the mixer "NCP_PitchTest"- open a s... Read more
AssetDatabase.LoadAssetAtPath(path, type) returns null if the asset is h...
Steps to repro:1. Open the project2. Select "Data with hidden sub-asset" in the inspector3. In the context menu (gear wheel) select ... Read more
When navigating from one button to another, both buttons stay highlighted
1. create two buttons and put them side by side2. play scene and click on button3. now use arrow to navigate to other button4. obser... Read more
After clicking button it does not stay highlighted despite mouse still h...
1. create button in scene and hit play2. let mouse hover above button: button is highlighted3. now click button and let mouse stay a... Read more
ScrollViewArea scrolling behaviour is incorrect when scaleFactor is used...
Steps to reproduce:- Load DemoScene- Hit Play- Observe content on the stage is scaled up by a factor of 2 (using canvas scale factor... Read more
Crash when selecting a canvas element in the Hierarchy
Steps to reproduce : - import the project attached- open the "MainMenu" scene- expand the "MenuController" in the Hierarchy- select ... Read more
Application.internetReachability does not change when the airplane mode ...
Application.internetReachability value does not change to "NotReachable" when the airplane mode is enabled from the status bar. Howe... Read more
buttonmash in input field in widget scene produces error
1. open and play widget scene in b92. click in input text field3. hit a number of random keys at once and quickly error: Read more
Geometry usage of a shader is listed as only position until a material i...
Steps to reproduce : - import the project attached- select the Diffuse Shader and notice that the geometry section lists it as only ... Read more
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