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Cursor is visible when running the player in fullscreen mode and highest...
Cursor is visible when running the player in fullscreen mode and with highest Graphics Quality settings. To reproduce:- Download the... Read more
missing bold formating in Screen.SetResolution
-e: see title -repro:--open Documentation/html/en/ScriptReference/Screen.SetResolution.html--NOTICE parameter "width" is not bold in... Read more
Particle system plays incorrectly if it's disabled before it finishes an...
Steps to reproduce : - import the project attached- open the scene- press play and notice that for the particle on the right the chi... Read more
Cannot rebuild exported VS2013 WindowsStore project twice
Reproducible on 4.5f1, 4.5f2, 4.5f3, 4.5f4, 4.5f5; Repro steps:1. Create new project;2. In build settings set WSA platform and tick ... Read more
Minimizing unity changes the size of maximized unity windows
To reproduce:1. Open unity2. Undock a window (I'm using game view window)3. Maximize the game view window4. Minimize unity5. Maximiz... Read more
Soft shadows with low bias go over the edge of a cube
To reproduce:1. Create a plane, a cube and a directional light2. Set the directional light to have soft shadows and set it's bias to... Read more
Hard Shadows with "Very High Resolution" still look very jaggy at the edges
Steps to reproduce : - import the project attached- open the "HardShadowBug" scene- press play and notice the shadow Read more
NullReference exception when selecting "No Function" on the On Click event
1. Create a new scene2. Add a canvas and a button to the scene3. Add a new on click event for the button4. Drag the canvas to be the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor