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0
votes
By Design

Sprite disappears when scale is set to "1-1"

2D

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Dec 30, 2013

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Version/s: 4.5.0a4

1. Open the attached scene2. Click on a game object (sprite) called "Ahri"3. Click on the "Scale" input field (scale should be "1" b... Read more

1
votes
Fixed

Graphics Settings page is not complete

Docs - Manual

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Dec 30, 2013

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Version/s: 4.3.1f1

http://docs.unity3d.com/Documentation/Components/class-GraphicsSettings.html intro and explanation is missing. Read more

0
votes
Postponed

Input.inputString produces buggy behaviour for arrow keys

Input

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Dec 30, 2013

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Version/s: 4.3.1f1

to reproduce:1. Open attached inputtest project2. Attach inputTest script to camera3. Enter play mode4. Enter some letters, followed... Read more

0
votes
Fixed

FBX file vertices get merged together on import to Unity

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Dec 29, 2013

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Version/s: 4.3.1f1

Steps to reproduce:1. Download two files attached (16.fbx and 28.fbx)2. Import them both to Unity by drag and dropping to project fi... Read more

3
votes
Fixed

Crash when setting a breakpoint and evaluating

CodeEditors

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Dec 29, 2013

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Version/s: 4.3.2f1

Steps to reproduce : - import the project attached- open the scene "MainMenu"- open the script "DedicatedServer"- set a breakpoint a... Read more

0
votes
Fixed

Input settings cannot be changed back to mouse clicks/default

Input

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Dec 29, 2013

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Version/s: 4.3.1f1

To reproduce:1. Create a new project (or open an old one)2. Build and Run3. Once unity game launcher appears switch to input tab4. T... Read more

2
votes
Postponed

Input in configuration window does not allow to assign mouse keys on MAC

Deployment Management

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Dec 29, 2013

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Version/s: 4.3.1f1

To reproduce:1) Create new empty project2) Press File->Build & Run3) Build project4) In configuration window select 'Input' t... Read more

15
votes
Won't Fix

Add T4 templates to user script projects

Scripting

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Dec 28, 2013

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Version/s: 4.3.1f1

While editing scripts in MonoDevelop, user has created text templating "T4 Template" file, which was successfully added in file hier... Read more

9
votes
Duplicate

Colliders break when rotated and scale is negative

Physics2D

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Dec 28, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open the attached project (it contains a scene with a sprite that has a box collider attached).2. Click on a game ob... Read more

0
votes
Fixed

Child Rigidbody2d does not follow the rotation of a parent rigidbody2d

Physics2D

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Dec 28, 2013

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Version/s: 4.3.1f1

To reproduce:1. Open attached project2. Open TestScene and enter play mode3. A kinematic 3d rigidbody has no problems following the ... Read more

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