Search Issue Tracker
A mistake in the NavMeshPath.corners example
http://docs.unity3d.com/Documentation/ScriptReference/NavMeshPath-corners.html This:lengthSoFar = Vector3.Distance(previousCorner, c... Read more
Locking screen orientation makes application to show wrong screen resolu...
Application is set to support only "landscape" and "landscape-flipped" screen orientations. Windows tablet orientation is locked to ... Read more
When creating a Scoreloop Social client from the BlackBerry
1) What happenedWhen creating a Scoreloop Social client from the BlackBerry plugin, the game crashes always on a real device. Howeve... Read more
Windows Editor: Inspector dropdown list doesn't scroll with mouse wheel
-e: when you have a long list of items scrolling them with the arrows takes way longer than mouse wheel does. works fine in mac edit... Read more
Unity is unable to call a static method of an nested generic class
"TypeLoadException: A type load exception has occurred" error is thrown when calling a static method of a nested class Read more
Project fails at AOT cross compile for iOS on Windows when "Script Debug...
Workaround: disable "Script Debugging" in build settings window. Open attached project:1. Open attached project2. Go to Build Settin... Read more
Sending application to background at the time when splash screen flicker...
Steps to reproduce:1. Build and run any project2. While app is loading, it will blink once during splashscren. As soon as it blinks ... Read more
Windows Phone 8 player fails to call System.Type.GetMethod() with Method...
Create a script which makes use of System.Reflection.MethodInfo System.Type.GetMethod(System.String, System.Reflection.BindingFlags)... Read more
Shader bug on device with feature level 9.3
Unity Editor correctly renders shaders compiled in shader model 3.0 when in DirectX 11 9.3 graphics emulation mode on PC. When shade... Read more
Sprite animation twitches it's position for a frame
To reproduce:1. Open attached project2. Open scene "AnimationTesting"3. Enter play mode - notice that the sprite twitches in positio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog