Search Issue Tracker

0
votes
Not Reproducible

When using Space to open a drop-down list on MAC, the list is misplaced

IMGUI

-

Jan 31, 2014

-

Version/s: 4.5.0b1

When using Space to open a drop-down list on MAC, the list appears on the left side of the editor instead of underneath the drop-dow... Read more

0
votes
Fixed

Can't tab to Tiling and Offset properties in material

IMGUI

-

Jan 31, 2014

-

Version/s: 4.5.0b1

Tabbing through the properties doesn't work consistentlyRepro:1. Put a material on a cube object2. Select one of the properties of t... Read more

0
votes
Fixed

Quality Settings page needs a new screen shot

Docs - Manual

-

Jan 31, 2014

-

Version/s: 4.5.0b1

Quality Settings page needs a new screen shot - please see attached screen shot. Link to page: file:///C:/Program%20Files%20(x86)/Un... Read more

0
votes
Fixed

Missing information about new Unity Remove in iOS Manual

Docs - Manual

-

Jan 31, 2014

-

Version/s: 4.5.0b1

Unity Manual -> Platform Specific -> iOS -> Getting Started with iOS Development -> Unity Remove. Read more

0
votes
Fixed

Move Up/Down options for Rect Transform component should be always disabled

UI

-

Jan 31, 2014

-

Version/s: 4.6.0b1

RectTransform is supposed to always be on top of everything else in the Inspector and having those options doesn't make sense becaus... Read more

0
votes
Fixed

Can't define custom packingpolicy

2D

-

Jan 31, 2014

-

Version/s: 4.5.0b1

Read more

0
votes
Won't Fix

[FBX] Importing an FBX file with more than 1 UV Map AND Vertex Map means...

Asset Import

-

Jan 31, 2014

-

Version/s: 4.6.0b1

To reproduce:1. Open UVsVertex.zip (found in one of the responses from the user)2. Open VertexMaps+2UVs scene3. Observe the game obj... Read more

0
votes
Duplicate
0
votes
Duplicate

Cannot undo newly created UI Image

UI

-

Jan 31, 2014

-

Version/s: 4.6.0b1

Create a Canvas, select it and add a new UI Image to it from the GameObject menu. Try to Undo the operation. Nothing happens. Undo w... Read more

0
votes
Not Reproducible

UI Image Radial fill needs to be antialiased

UI

-

Jan 31, 2014

-

Version/s: 4.6.0b1

Create Sprite and choose Sprite Type: Filled, Radial 360 and change the Fill Amount to 0.6. Notice the pretty crappy look on the edg... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.