Search Issue Tracker

0
votes
Postponed

Display warning/error when uGUI Image uses sprite, which was TightlyPacked

UI

-

Apr 10, 2014

-

Version/s: 4.6.0b7

Right now TightPackerPolicy isn't fully supported by the GUI system and will show artefacts of adjacent sprites in atlas when used. ... Read more

0
votes
By Design

AOT compilation of certain dll's fails

iOS

-

Apr 10, 2014

-

Version/s: 4.3.4f1

To reproduce:1. Open the attached project2. Build & run in Xcode3. Observe the stack trace reporting that various classes could ... Read more

0
votes
Postponed

Initial .prefab file is smaller before project is saved

Assets Management

-

Apr 10, 2014

-

Version/s: 5.0.0a5

To reproduce:1. Create a new project2. Add a cube to scene3. Drag the cube to the project window, making it a prefab4. Open up the a... Read more

0
votes
Not Reproducible

Converted transitions using exit time not altered to have "Has Exit Time...

Animation

-

Apr 10, 2014

-

Version/s: 5.0.0a5

Steps to reproduce : - import the controller attached in the last reply in 4.5- go to SyncMelee layer- click on the transition from ... Read more

0
votes
Fixed

Direct Blend Trees don't allow for rotating the preview

Animation

-

Apr 10, 2014

-

Version/s: 5.0.0a6

Direct Blend Trees don't allow for rotating the preview 1. Set up a simple blend tree2. Compare the preview functionality when the t... Read more

0
votes
Fixed

The gui skin is missing in the Blend Trees

Animation

-

Apr 10, 2014

-

Version/s: 5.0.0a6

The parameters in the Inspector for all the blend trees are missing styling Read more

0
votes
Fixed

Making multiple duplicates of Blend Trees and deleting them gives errors

Animation

-

Apr 10, 2014

-

Version/s: 5.0.0a6

Making multiple duplicates of Blend Trees and deleting them gives errors 1. Create a Blend Tree and duplicate it,2. Mark a few of th... Read more

0
votes
Fixed

It's possible to have a controller without a default state in it

Animation

-

Apr 10, 2014

-

Version/s: 5.0.0a6

It's possible to have a controller without a default state in it 1. Create an animator controller and add a state machine to it2. Ad... Read more

0
votes
Fixed

When adding a behaviour to a State the Project view doesn't follow

Animation

-

Apr 10, 2014

-

Version/s: 5.0.0a6

When adding a behaviour to a State the Project view doesn't follow 1. Add an animation controller and add a state to it2. Add Behavi... Read more

0
votes
Fixed

It is possible to copy the Base Layer and paste it into itself

Animation

-

Apr 10, 2014

-

Version/s: 5.0.0a6

It is possible to copy the Base Layer and paste it into itself 1. Create an animator controller and add a state machine to it2. Insi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.