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0
votes
Not Reproducible

Releasing shift when dragging a sprite does not stop enforcing horizonta...

2D

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Apr 22, 2014

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Version/s: 4.5.0f1

To reproduce:1. Open the attached project2. Drag a sprite to a scene3. Press shift and start dragging a sprite4. Note that you can d... Read more

0
votes
Fixed

Automatic slicing of a sprite slices in a bad pattern

2D

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Apr 22, 2014

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Version/s: 4.5.0f1

To reproduce:1. Import "littlewarrior.psd"2. Change it to sprite and set it to multiple3. Open the sprite editor4. Slice it automati... Read more

0
votes
By Design

User can not 'unpause' the scene if "Error Pause" button in Console Wind...

Editor - Other

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Apr 22, 2014

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Version/s: 4.5.0f1

User can not 'un-pause' the scene if "Error Pause" button in Console Window is enabled. Maybe this is by design, but user can not 'u... Read more

0
votes
Fixed

HingeJoint2D.referenceAngle is updated on every component value change

Physics2D

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Apr 22, 2014

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Version/s: 4.5.0f1

It should either be controlled through relative rotation of connected rigid body or be exposed and not changed during other value ch... Read more

0
votes
Not Reproducible

Scene has way to many draw calls

UI

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Apr 22, 2014

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Version/s: 4.6.0b8

To reproduce:1. Open the attached project2. Play the "Assets/UI/Examples/Scenes/Layout Groups" scene3. In the game window, click "St... Read more

0
votes
Fixed

No shadows using a custom shader on OpenGL

Shaders

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Apr 22, 2014

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Version/s: 4.6.0b8

Steps to reproduce : - import the project attached using D3D9- switch the build platform to standalone and notice that the object ha... Read more

0
votes
Not Reproducible

The delegate of On Click (Button) of Button (Script) called twice

UI

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Apr 22, 2014

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Version/s: 4.6.0b8

Steps to reproduce : - import the project attached- open the scene "Widgets" and press play- press the "Button" and notice in the co... Read more

0
votes
Fixed

[WP8] Collision2D.relativeVelocity is always 0,0

WP8

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Apr 21, 2014

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Version/s: 4.3.4f1

To reproduce:1. Import repro package2. Open scene repro. It has two ships and plays a sound when the Collision2D.relativeVelocity.ma... Read more

0
votes
Fixed

Sprite Packer documentation does not explain that sprites are split to d...

Docs - Manual

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Apr 20, 2014

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Version/s: 4.6.0b8

The user suggests to make documentation more explicit on packing sprites. It should explain that based on their packing tag, all spr... Read more

0
votes
By Design

Wrong label appears in "Edit" menu for Undo/Redo when multiple objects a...

Editor - Other

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Apr 20, 2014

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Version/s: 4.5.0f1

Steps to reproduce : - import the project attached- go to Test > Create object- go to Edit and notice that the label is "Undo Cre... Read more

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