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UnityObject.js infinite loop in detecting installed Web Player when Chro...
Browser support detection for Unity through the UnityObject.js script has a flaw. If the user has a plugin that prevents the automat... Read more
[Unwrap] Highly tesselated mesh takes too much time in Unwrap
Steps to reproduce : - create a new project and import the assets attached - select the landschaft.fbx and click Generate Lightmap ... Read more
AudioClips with "stream from disk" and AssetBundles doesnt work as expected
if you use AudioClips with "stream from disk" flag and load them from AssetBundle, Fmod allocates memory for full size wave. some in... Read more
Editor crashes when it hits a line of code
Steps to reproduce : - open the project - open the scene Levels/AI_TestLevel - select in Hierarchy: Node Generator - press the "Ge... Read more
UI Editor redraw crops visuals
Changing size of preview box crops part of the Inspector. It is easy to reproduce with an object (e.g. a Cube) that has a few compon... Read more
AudioListener.pause not working
User has to make workarounds to make the AudioListener.pause work. Maybe this is by design OR it is something that should be explain... Read more
[Prefab] Component move|paste shows prefab warning
Could reproduce with the attached "fbx_files.unitypackage" To reproduce: - Drag the attached "fbx_files.unitypackage" to the Projec... Read more
Enter/Exit fullscreen has a flashing black screen effect.
Enter/Exit fullscreen has a flashing black screen effect. Repro Steps: 1. Install 4.0.0a1 WebPlayer full from above link 2. Launc... Read more
MAC: After returning from sleep unity stopped drawing main window
To reproduce: Try to leave mac for a night in sleep mode Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- The Shortcuts window cannot be docked when it is invoked from the Shortcut Helper Bar
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled
- Hovering on the three-dot menu also highlights the tab header near it when not all tabs fit the bar