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A way to dynamically update Text.text
Dynamically updating the Text.text property especially if it's done every frame (for example when trying to crate a 'typewriter' eff... Read more
Unnecessary white spaces added to project *.sln file when updating monod...
Quickest to use SourceTree or some other repo management client, but can also be reproduced manually. To Reproduce:1. Create a new p... Read more
Changing 'Default Speaker Mode' will crash the editor
To reproduce:1. Open project2. Open 'test' scene3. Open AudioManager (Edit -> Project Settings -> Audio)4. Change the setting ... Read more
Using 'Spread' in a 3D sound (stereo source) causes panning errors in 'Q...
To reproduce:1. Open attached project2. Open "test" scene3. Open two Inspector tabs4. Select "AudioListener" GameObject and lock one... Read more
[iOS] "Application.Integrate Assets in Background" is taking up more time
Build and run project for iOS and check the time of Loading.UpdatePreloading->Application.Integrate Assets in the Unity profiler.... Read more
Using android 23 version or higher prevents Unity from making builds bec...
Updating android tools to latest version removes zipalign tool from tools folder, which is needed to make build in android. Use andr... Read more
Sprite Editor Manual, border editing feature
There is feature which allows editing sprite borders in documentation about Sprite editor("Using the Editor" paragraph) which does n... Read more
Windows Player crashes when the Color Space is set to "Linear"
Windows Player crashes when the Color Space is set to "Linear" To reproduce:- Open attached project and launch "test" scene- In Play... Read more
Profiling doesn't work on Tegra (crashes the game)
While using android profiler on tegra devices the game crashes Read more
uGUI Panel with a canvas component disappears in play mode
To reproduce:1. Create a uGUI panel2. Add a canvas component to the panel3. Enter play mode - notice that the panel becomes invisibl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs