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Anti-aliasing has no effect
Anti-aliasing has no effect. To reproduce:- Open attached project and launch "scene-directional" scene- Go to Quality Setting and se... Read more
Incorrect referencing in the scene file after creating an asset
Open the Example1.scene; do the following:- Drag and drop the "Dict" script on top of the "Dict" object.- Press Ctrl-S to save the s... Read more
AddObjectToAsset doesn't serialize an object inside the asset
Open the Example1.scene; do the following:- Drag and drop the "Dict" script on top of the "Dict" object.- Press Ctrl-S to save the s... Read more
Creating an asset produces an error and crashes the editor
Open the Example1.scene; the repro steps are:- Drag and drop the "Dict" script on top of the "Dict" object.- Press Ctrl-S to save th... Read more
RawImage texture cannot be changed after a yield statement in a couroutine
To Reproduce:1. Open 'ReplaceImage.cs' in the attached project remove the first (WWW) line in the coroutine, change the last line to... Read more
Rigidbody2D jitters when Instantiating prefabs with other RigidBody2D co...
To reproduce:1. Open attached project2. Open "MyScene" scene3. Play the scene4. "player" GameObject (with Rigidbody2D) jitters when ... Read more
[Projector] Cameras will not render projectors that are culled away by c...
As of 4.3, cameras will not render projectors unless they also render the layer of the object being projected onto. 1) Open the atta... Read more
Physics.Raycast always returns true on Windows Phone 8 Emulator
Steps to reproduce:1. Create a script which uses Physics.Raycast and reports if Raycast has hit anything2. Build and run it on Windo... Read more
GL.Clear method alpha color parameter does not work
It does not matter what alpha value the color passed to GL.Clear has. The result is always the same and the spinning object does not... Read more
GUILayout defaults to ExpandHeight on Windows Phone 8 Emulator
Steps to reproduce:1. Create script with the following lines:void OnGUI(){GUILayout.BeginArea(new Rect(80, 10, Screen.width - 160, S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs