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Custom Merge/diff tool not selectable
- Users should have a way of selecting any application (or a subset of supported tools). -- I suggest to add a "Browse..." item on t... Read more
Uniform Scaled Objects with transparent shaders issue
To Reproduce: 1. Open the Bug Scene. 2. Press Play. Objects with transparent shaders are not rendered in the correct order (back to... Read more
InvokeRepeating timing is off when invoking at time=0f
When calling InvokeRepeating("methodName", 0f, repeatRate) the interval between the first two invocations is always 1 sec. too short... Read more
Linq's Sum/Any not being AOTd and raises a runtime exception
Repro: 1. Build & run to the device 2. Click either "Any burning edge" or "Sum" 3. You will get ExecutionEngineException Read more
Unity is unable to load animation from attached COLLADA file
Unity is unable to load the attached COLLADA file. Current Unity: 1) doesn't assign correct diffuse texture. 2) The legs are twich... Read more
Improve default demo discovery
Suggested solutions: - Shortcut to /Users/Shared/Unity and the windows equivalent inside the Unity applications folder. - Make s... Read more
You can't rename files when file filter is on
Steps to reproduce: 1) Enter something into file filter box in Project view 2) Press F2 (on windows) to rename any file - F2 doesn't... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true