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audio effects keep on playing when stopping the scene
-e: certain effects in a mixer keep in playing after the scene has been stopped which is a but weird since people are used to everyt... Read more
rightclick options in audio mixer somewhat inconsistent
-e: what happens when rightclicking elements in the audio mixer lists is inconsistent compared to other places in unity -repro:--ope... Read more
it is not obvious how to make a new group
-e: the only way to do that is to rightclick on the master element in the Groups list -repro:--create new mixer--imagine a novice us... Read more
components with no options still have a expand arrow in inspector
-e: see title. if there is nothing to show not having the arrow would make it a bit clearer -repro:--create new project-click main c... Read more
Render texture that renders itself causes crash when set to 15000x15000
A render texture that renders itself causes a crash when it is set to 15000x15000 Render texture of 15000x15000 pixels in size will ... Read more
Tweaking the Delay effect crashes editor
Tweaking the Delay effect crashes editor - please see attached video and crash log To reproduce:- Open attached project and launch "... Read more
Render texture witn no AntiAliasing has artifacts if rendering itself
A render texture that renders itself seems to generate some artifacts if it's anti-aliasing is set to none. Explanation:We don't sup... Read more
Render texture manual is out of date
The renter texture manual does not include the information about the Anti-Alising and Depth Buffer options. You can also see that th... Read more
Substance terrain tool does not work in 5.0
The substance terrain tool is not usable with Unity 5.0 Works in Unity 4.5.2f1 Read more
Multiple errors when opening Audio Mixer window
Opening attached project and "test" scene spawns "Mixer is not initialized" errors. When opening Audio Mixer window the errors below... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size