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No way to emit particles from a mesh from each vertex in constant order
Just play it in Editor and watch the particles from the cylinder and the sphere. It is clear to watch cylinder - the particles emitt... Read more
Nav mesh generation does not consider colliders (without renderers)
To reproduce: 1. Add a box object to any navmesh 2. Remove the renderer component off the box 3. Make the box Static 4. Bake Navigat... Read more
GUI.FocusControl doesn't work as expected
GUI.FocusControl won't work. In the attached project, there is a textField in which players will chat by typing. The problem is that... Read more
Model Importer Preview Orientation different from Scene orientation
Steps to reproduce : - open the scene called "level" - center on the wasp and notice that it looks as it should (looks the same as ... Read more
Errors in the console when importing Vizio pack from Asset Store
Errors in the console when importing Vizio pack from Asset Store. Steps to reproduce : - open the asset store and search for Vizio... Read more
Unity 3.5's importer doesn't deal with negative x scale
"type == m_TransformInfo.transformType" error message is written in console windows if script has negative x scale. Read more
Prefab errors when not all components of quaternion are overridden
Errors in the console when importing the project. Steps to reproduce : - just import the project attached to this - open the scene... Read more
Decals flickering on Radeon cards (Z-fighting?)
Steps to reproduce : - open the rar file attached to this case - go to pix_data folder and start PIX_Test.exe - place the decals on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true