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0
votes
Postponed

Compiler crash when using named parameters

Scripting

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Mar 28, 2012

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Version/s: 3.5.0f5

To reproduce 1. User has made repro project. Simply open and console responds with error. Note: The error occurs as well in 3.5.1 f2 Read more

1
votes
Fixed

Light probes don't work with additive levels, even when setting them exp...

Global Illumination

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Mar 28, 2012

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Version/s: 3.5.1f1

Attached is a project to demonstrate that lightmap probes do not work on additively loaded scenes even with explicitly setting them ... Read more

0
votes
Won't Fix

Error when enabling and disabling portals

Camera

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Mar 22, 2012

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Version/s: 3.5.1f1

Steps to reproduce : - open the project - open Tools > Store > PortalGridSpawn - set a grid of 20x20 and compute the OC - select on... Read more

1
votes
Postponed

No shortcut for fullscreen on OS X

OSX

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Mar 21, 2012

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Version/s:

The default shortcut for fullscreen on OS X is Ctrl + Cmd + F. All fullscreen capable apps support it. Unity is a fullscreen app and... Read more

0
votes
Won't Fix

Remove gfxDevice dependency when building shaders

Shaders (Legacy)

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Mar 19, 2012

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Version/s: 3.5.0f5

Remove gfxDevice dependency when building shaders (Premium Support case 2050 filed by Ricardo) To Reproduce: 1. Unzip project. 2. ... Read more

0
votes
Postponed

Sometimes when importing .lxo file it fails saying I need Modo 501.

--

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Mar 19, 2012

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Version/s: 3.5.1f1

Sometimes when importing .lxo file it fails saying I need Modo 501. Note: I have Modo 501 installed and the Mesh was built in this ... Read more

1
votes
Duplicate

Application.loadedLevelName does not return the last loaded scene's name

Deployment Management

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Mar 15, 2012

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Version/s: 3.5.0f5

Repro steps: 1. Open attached project 2. Play scene1; 3. Press fire button to load scene2; 4. Stop scene; 5. Check out console log o... Read more

0
votes
Fixed

Random.seed can't be set to reproduce random rolls

Deployment Management

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Mar 15, 2012

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Version/s: 3.5.0f5

Random.seed can't be set to reproduce random rolls (probably due to internal data type unsigned long). This will stop applications f... Read more

0
votes
Fixed

Unity Remote Android page lacking information compared to iOS version.

Docs - Manual

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Mar 14, 2012

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Version/s:

We supply iOS source code for the remote app and the page about it is located here: http://unity3d.com/support/documentation/Manual/... Read more

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