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0
votes
By Design
0
votes
Fixed
[StandardShader] Emission saves different color if no texture is set
To reproduce:1. Create a new material2. Set it's emission color to something non-white3. Set it's texture to a random texture4. Noti... Read more
0
votes
Fixed
0
votes
Fixed
0
votes
Duplicate
BumpedSpecular shader doesn't look good in baked light
1) What happenedBumpedSpecular shader doesn't look good in baked light 2) How can we reproduce it using the example you attached1. O... Read more
0
votes
Duplicate
Parallax Specular shader looks different for Realtime and Baked light
1) What happenedParallax Specular shader looks different for Realtime and Baked light 2) How can we reproduce it using the example y... Read more
0
votes
Fixed
[MixedMode] Shadows on geometry facing away from shadow-casting light is...
1) What happenedCombination of baked and realtime light causes artifacts on shadowed surfaces 2) How can we reproduce it using the e... Read more
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