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A wrong message appears in Open existing project window,
A wrong message appears in Open existing project window, even though the user is in right Unity Project folder Pre requisite: Open a... Read more
send/receive bus connections obscure a mixers too much
-e: the (optional) bus connections for the send/receive effects in mixers obscure a lot of the mixers themselves when there are seve... Read more
[Shader Compiler] Empty surface shader throws errors on GLES2 graphics l...
Empty surface shader throws errors on GLES2 graphics levelSteps to reproduce:1. Create a new project2. Create a new shader and make ... Read more
Multiple windows appear while dragging the window
Multiple windows appear while dragging the window Steps to Reproduce:1.Open Unity Editor2.File->Open Project/New Project3.Slightl... Read more
No shadows from realtime point or spot light are cast onto terrain
1) What happenedNo shadows from point or spot light are cast onto terrain 2) How can we reproduce it using the example you attachedO... Read more
Light from emissive material is leaking through plane object
1) What happenedLight from emissive material is leaking through plane object 2) How can we reproduce it using the example you attach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS