Search Issue Tracker
Editor crash with 'EightBitFilter' script attached to camera
To reproduce: - Create a new project - Import the attached "EightBitFilter" script - Attach the script to the Main Camera and observ... Read more
Add Component flashes top left of OSX display when toggled
This seems to have been a Mac OS 10.7 specific issue, which is no longer supported by us. It cannot be reproduced on Mac 10.10 with ... Read more
Component is destroyed before deleting a CustomInspector
Steps to reproduce : - download the unity package from the link provided - import the package - create a new scene and add a cube -... Read more
Animation Importer - ESC while dragging start/end clip bound reverts val...
Pressing ESC key while dragging a start/end clip bound reverts the value to 0/start (respectively) - i would expect it to revert to ... Read more
The UI becomes corrupted when running on a machine with 2 ATI graphics c...
Steps to reproduce : - open Unity on a machine running 2 ATI graphics cards but not in crossfire - see the user's last reply about ... Read more
Extending the length of a tree gives a 'Quaternion To Matrix conversion ...
To reproduce 1. Open attached scene and load 'baumumbau' scene 2. select 'Tree A' and extend the length of the uppermost trunk (or ... Read more
Improve error messages for import of Max assets
http://www.gamasutra.com/view/news/40242/3ds_Max_and_Unity__The_good_and_the_bad_and_some_potential_solutions.php When 3dsMax is no... Read more
iOS audio hardware decoding doesn't work
To reproduce: 1. Open project updatetest 2. Build and run for iOS 3. Check profiler for software and hardware decoding performance Read more
When playing mp3 file with AssetBundle in iOS, memory usage will increase
To reproduce: 1. Open project AudioStreamTest 2. Build and run for iOS 3. Check profiler for audio memory usage Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
- Only "ArgumentNullException: Value cannot be null" is displayed instead of all the actual errors when opening a project with numerous compilation errors
- MultiColumnListView and MultiColumnTreeView do not change selection on first input when focus is set by code
- SerializedProperty.DataEquals is returning false when SerializedProperty.EqualContents return true