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InputField with maximum number of characters doesn't accept 'replacement...
Steps to repro:1. Play the Untitled scene.2. Type "12". Select all characters, and then type "3". The input field shows "3".3. Now c... Read more
InputField.onValidateInput event called twice after every edit
To Reproduce: 1. To Reproduce open & run the attached project. 2. Type a single character into the input field, observe that onV... Read more
Unity doesn't automatically recompile scripts after canceling a quit
To Reproduce: 1. Create a new script. 2. Delete/Change any object in the scene, click CMD/CTRL+Q and then Cancel in the 'Do you want... Read more
Documentation error in Scripting Reference's Coroutine page
http://docs.unity3d.com/ScriptReference/Coroutine.htmlThe example code given in scripting reference is wrong. Coroutines cannot be c... Read more
After adding new tree to the project - unable to close Unity
After adding new tree to the project - unable to close Unity 2) How can we reproduce it using the example you attachedRegression (st... Read more
Collider rotation broken when parent's scale is negative & sprit has a r...
To Reproduce: 1. Import the attached package. 2. Try rotating 'checkmark2' (the child) using the rotate tool. 3. Observe that the co... Read more
Camera's "Clear Flags" option "Don't clear" and "Depth only" renders dif...
Camera's "Clear Flags" options "Don't clear"/"Depth only" renders differently on editor and win standalone. Reproducible on 4.3.4, 4... Read more
Editor crashes in DirectX 11 mode when GPU doesn't support DirectX 11
Graphics card doesn't support DirectX 11, only DirectX 9 and DirectX 10. Editor is being launched in DirectX 11 mode and crashes imm... Read more
InputField.validation property doesn't link to the InputField.Validation...
Validation in Documentation/html/en/ScriptReference/UI.InputField-validation.html doesn't link to Documentation/html/en/ScriptRefere... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size