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Deferred rendering looks corrupted in Scene view with AA on
1. Open new project2. Select camera and switch to deferred rendering3. Scene view will be with artifacts Read more
GUI Text rendered in RenderTexture ignores orientation changes
Steps to reproduce:1. Download attached project2. Build and run it on WP83. Rotate device to Landscape orientation - GUI Text will n... Read more
AssetBundleManifest is missing
This is missing:file:///C:/Program%20Files/Unity%205.0.0b1/Editor/Data/Documentation/html/en/ScriptReference/AssetBundleManifest.html Read more
Custom editor documentation examples are in UnityScript only
The documentation examples on custom editors need to be updated as they are only in UnityScript:http://docs.unity3d.com/ScriptRefere... Read more
Nothing about UnityEngine.WSA
There is absolutely nothing about UnityEngine.WSA in scripting reference. Monodevelop can auto-finish when writing UnityEngine.WSA.x... Read more
AudioClip.Create lacks documentation and overloads
Documentation in Scripting Reference of AudioClip.Create lacks information and overloads. file:///C:/Program%20Files/Unity%205.0.0b1... Read more
API updater does not update AudioClip.Create
When loading the attached script in 5.0.0b1 there is no message that AudioClip.Create() with 8 arguments is obsolete, and _outputCli... Read more
When Camera Clear Flags is set to Don't Clear or Depth Only, clicking on...
To reproduce:1) Create new project2) Add 2 cubes to scene, make sure you can see them as two separate objects3) Add a OnMouseDown() ... Read more
NullReferenceException is thrown when creating new audio mixer
To reproduce:1. Create new project2. Open the Audio Mixer window with no objects in the hierarchy selected3. Click the + button next... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size