Search Issue Tracker

0
votes
Fixed

Audio files in movie files are corrupted

Audio

-

Jul 22, 2012

-

Version/s: 4.0.0b3

To reproduce: 1. Create new project 2. Import any movie file (attached .mov and .mp4, which I tried) 3. Try to preview audio file Read more

0
votes
By Design

AudioSource.Play(offsetInSamples) with best latency audio settings on iO...

Audio

-

Jul 21, 2012

-

Version/s: 3.5.2f2

By design: This is expected. The playback time is always relative to the next frame start as this is where all sources played within... Read more

0
votes
Postponed

Asset Importers - Make undo work for non-native importer inspectors

--

-

Jul 20, 2012

-

Version/s: 4.0.0b3

Undo doesn’t work with non-native asset importers. This has likely been filed as a bug before, but the problem has higher priority w... Read more

0
votes
Duplicate

Avatar Editor - Implement undo/redo functionality for bone mapping

Animation

-

Jul 20, 2012

-

Version/s: 4.0.0b3

Undo/redo doesn’t seem to work correctly for bone assignment in avatar mapping. Works when mapping through the list of bones, but fa... Read more

0
votes
Won't Fix

Flash build errors on inlined Hashtable

Flash

-

Jul 20, 2012

-

Version/s: 4.0.0b3

To reproduce 1. In the attached project, attach the only present script to main camera and save scene 2. build for flash Error: De... Read more

0
votes
Not Reproducible

"Development build" option causes stuttering performance jumps on iOS 5.1

iOS

-

Jul 20, 2012

-

Version/s: 3.5.3f3

To reproduce: 1. Open project 2. Build and run for iOS 5.1 with development build enabled 3. Change appcontroller 4. Notice stutteri... Read more

0
votes
By Design

Misleading/unclear error in custom Editor scripts

IMGUI

-

Jul 20, 2012

-

Version/s: 4.0.0b4

I wanted "Double\size" as an option in a GUI.IntPopup call (see attached EditorGUIIntPopup.js script). Unity reports the following e... Read more

0
votes
Fixed

Disabled resolution dialog doesn't affect fullscreen option (cmd-F)

Deployment Management

-

Jul 16, 2012

-

Version/s: 3.5.3f3

To reproduce: 1. Disable resolution dialog in player settings 2. Run on mac 3. cmd-F enables to go to fullscreen Read more

1
votes
Postponed

Fadeout Mip Maps option is useless for color textures, always fades to grey

Asset Import

-

Jul 15, 2012

-

Version/s: 3.5.2f2

When you specify that a texture should 'Fadeout Mip Maps' it makes the higher mipmaps become grey. This is great for detail maps whe... Read more

0
votes
Fixed

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.