Search Issue Tracker
Crash when opening a scene
Steps to reproduce : - import the project attached - try to open the scene INITScene - press play and notice the crash Read more
Portrait upside down doesn't work on bb
To reproduce: 1. Open attached Simple_project 2. Build and run on BB 3. Device won't rotate to "Portraid upside down" and uses "Port... Read more
Resources.LoadAll does not accept Path.DirectorySeparatorChar characters...
Resources.LoadAll only accepts Path.AltDirectorySeparatorChar characters in the path. using Path.DirectorySeparatorChar fails. if y... Read more
Generate a terrain based on AnimationCurves do not work in standalone b...
Look user's description. Checked on windows 7. Simply play the game in the Editor to see how the terrain should look normally, then... Read more
EditorApplication.SaveScene does not update EditorApplication.currentScene
Original bug report has been reported with SaveScene method receiving full path name. SaveScene needs relative path name supplied, ... Read more
Arrays doesn't seem to be instantiated when exposed in the inspector
-e: when you declare a public type[] type in a monobehaviour, that array is not immediately instantiated and thus throws an exceptio... Read more
[Shadows][Quality] There is 1px white border in Forward+MSAA (because of...
When using standard MSAA in the Unity quality settings, with forward rendering, I'm getting a 1px white border between my object and... Read more
Material Renderqueues set via script are ignored in 4.2
Steps to reproduce : - open the project - load the scene "mapOrderTest" - select the blue plane - try to change the render queue v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unsupported texture format R16 for a swizzle" error and texture is not correctly rendered when using texture Swizzle and reimporting texture asset
- Tab order is incorrect after re-ordering
- [Ubuntu] Red squares instead of ticks in dropdown options
- Multiple simultaneous input with the touch screen sometimes leaves button in not default state
- Crash on ShowDelayedContextMenu(bool) when changing the Size options of a Visual Element in the UIToolkit Inspector