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EventSystem.current.IsPointerOverGameObject() never returns true on Android
EventSystem.current.IsPointerOverGameObject() can't be used on Android because it always returns false there. Read more
UI Toggle: onValueChanged is called with True even when value isn't changed
To reproduce:1. Open attached project2. Open ToggleTest scene3. Press play4. Click on Toggle 15. Notice that onValueChanged is calle... Read more
Canvas Group alpha remains even after removing component
To reproduce:1. Open attached project2. Open test scene3. Select GameObject in Hierarchy4. Notice that alpha on Canvas Group is set ... Read more
When the Animator Component is above the button script, the 'Animator ha...
To reproduce this bug: 1. Create UI Button2. Select Transition - Animation on Button script3. Click 'Auto Generate Animation'4. Move... Read more
WebGL build error
To reproduce this bug: 1. Open the attached project2. Try to build on WebGL ( both development and not development)3. Exceptions are... Read more
UI elements to not be properly hidden when SetActive(false) when having ...
Steps to reproduce : - create a script and set gameObject.SetActive(false) in Awake()- create two UI elemens (e.g. a Scrollbar and a... Read more
Cannot deploy on Galaxy Tab 10.1 with 5.0
To reproduce:Build anything (even an empty project) on Galaxy Tab 10.1.On 4.x it builds fineOn 5.0 it doesn't work, throwing this me... Read more
InputField selection background always appears on top of selected text, ...
Steps to reproduce : - create a new project- add an Input Field- change the Color and Active Text color to black- add some text in t... Read more
crash in user build on yield WaitForSeconds
-e: see details in user comments below -repro:--create Linux build--run it--roll the ball to the energy station (several times if ne... Read more
Multi-editing OnClick() will cause the objects to have the same reference
Steps to reproduce : - create a new project- add two buttons- create two game objects outside the Canvas- on Button 1 add the game o... Read more
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