Search Issue Tracker
Crash while playing audio file as a streamed source on WP8 device
Lower memory Windows Phone 8 devices crash when attempting to play audio file stored in remote location. Read more
Error on script with [ExecuteInEditMode] adds a component with hideFlags...
- Create a script Bar.cs - Create a script Foo.cs which attribute [ExecuteInEditMode], which adds Bar monoBehaviour to the gameObje... Read more
Files in the StreamingAssets folder should not be imported
Files in the StreamingAssets folder should not be imported In the attached example project, an ogg file is included. The Editor imp... Read more
Alpha texture not working on Windows
To reproduce: 1) Open attached project on Windows machine. 2) View in game screen. 3) Alpha texture is not working properly; pink a... Read more
Broken link (online and offline docs)
Broken link (online and offline docs) 2) How can we reproduce it using the example you attached http://docs.unity3d.com/Documentat... Read more
Frame rate is erratic, both in the editor and in the game when compiled
The issue: The Frame rate is erratic, both in the editor and in the game when compiled, even though I'm using a time.deltaTime to ro... Read more
Bool Property doesn't get initialized via Object Initializers
Bool Property doesn't get initialized via Object Initializers //script A.cs ... var b = new TestB() { B = false }; D... Read more
FillRectangle & DrawRectangle have no overload method that takes 10 argu...
Steps to reproduce : - import the project attached - notice the two errors in the console *Note: More info in the user's descript... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Unsupported texture format R16 for a swizzle" error and texture is not correctly rendered when using texture Swizzle and reimporting texture asset
- Tab order is incorrect after re-ordering
- [Ubuntu] Red squares instead of ticks in dropdown options
- Multiple simultaneous input with the touch screen sometimes leaves button in not default state
- Crash on ShowDelayedContextMenu(bool) when changing the Size options of a Visual Element in the UIToolkit Inspector