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All projects look very dark on Samsung Galaxy S3 Mini
Any project (including an empty one) with 32-bit display buffer enabled looks very dark when it's run on Samsung Galaxy S3 Mini. Thi... Read more
Build Settings. You can input negative screen width/height in Player set...
Tried only with Web Player. Nothing bad actualy happend. Steps: 1. Go to File -> Build Settings 2. Select Web Player in list of pla... Read more
When using Space bar to expand a drop down - Windows sounds is triggered.
When using Space bar to expand a drop down list in the importer - on Windows - one of the Windows sounds is triggered. Read more
Can't open Build Settings window if Editor window was minimized when Bui...
Seems that it is Win7 problem. And related to the fancy minimizing feature with taskbar buttons. Will not occur if you minimaze with... Read more
When importing a .ma file with a single animation clip - the existing c...
When importing a .ma file with a single animation clip, the "clipAnimation" array is (incorrectly empty), and therefore existing cli... Read more
Build Settings. Can't move selected scenes in list if Build Settings win...
Steps: 1. Open File->Build Settings 2. Add several scenes to the list. 3. Select one or two scenes. 4. Press and hold left mouse bu... Read more
.wav and .aiff audio doesnt work on Flash
1) What happened .wav and .aiff audio doesnt work on Flash 2) How can we reproduce it using the example you attached 1 Open project... Read more
[Collision] [Graphics] Particle System visualization for solid gives a "...
Steps to reproduce : - open ShurikenWorldCollisionTestScene - select "Particle System" game object - start Particle Effect if not a... Read more
Crash on switch platform to Flash
1) What happened Crash on switch platform to Flash 2) How can we reproduce it using the example you attached 1 Open Project 2 Press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- All mouse clicks resize the Editor Window when script recompilation occurs
- canvas.rootCanvas returns self instead of true rootCanvas when the child canvas's GameObject is disabled
- "Unsupported texture format R16 for a swizzle" error and texture is not correctly rendered when using texture Swizzle and reimporting texture asset
- Tab order is incorrect after re-ordering
- [Ubuntu] Red squares instead of ticks in dropdown options