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WebGL: GZipInputStream throws the exception
To reproduce:1. Open attached project2. Build and Run WebGL3. Open console in browser4. Notice exception Read more
WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more
Animation Clips don't play in separate layers
Video: http://screencast.com/t/J7l6m94Rv8To reproduce:1. Open attached project2. Enter play modeExpected result: As the Bear's movem... Read more
Child canvas doesn't override Pixel Perfect
Child canvases do not correctly override/inherit Pixel Perfect property. Read more
angry bots: shader conversion error
-e: when converting the angry bots project a shader errors and some of the environment remains pink -repro:--get angry bots from the... Read more
iPhone 6+ in Zoomed Mode - huge performance drop
iPhone 6+ in Zoomed Mode - huge performance drop To reproduce:1) Download and open project2) Build and run on iPhone 6+ in Standard ... Read more
[ILCPP] Thread.Sleep doesn't work
To Reproduce: 1. Deploy the attached project with il2cpp.2. Click test.3. Notice that "Thread.Sleep(1000 * 10) (from script "Test.cs... Read more
[WP8][Gyro] Input.gyro.useracceleration does not remove gravity on WP8
The input.gyro.useracceleration should remove the gravity values, thus resulting in pure user input. On wp8 it does not do that. As ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor