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Standard Assets 2d Scene's left joystick gets pushed into corner after u...
To reproduce:1) Open example project2) Open Sample Scenes/Scenes/2d.unity3) Play it4) Try dragging left joystick to move. When relea... Read more
After closing and reopening scene view, clicking on an object selects th...
To reproduce:1. Open attached project (New Unity Project 7)2. Open test scene3. Close the scene view4. Reopen the scene view5. Selec... Read more
Ambient lighting does not update in play mode
Steps to reproduce:1. Open attached project. (New Unity Project 5)2. Open scene Test.3. In Lighting settings try changing skyboxes. ... Read more
Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more
[Cubemap] Not all Cubemap importing options are exposed in the scripting...
There's no way from script to access options such as Mapping and Fixup Edge Seams. It would be useful if those options was exposed s... Read more
[iOS] Build & Run doesn't work with Xcode 6.3
To Reproduce: 1. Build & Run any project.2. Notice that the Launch Screen of Xcode 6.3 beta is opened.3. But the project itself ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings