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2
votes
Won't Fix

ApplicationException: Unable to find a suitable compiler

Android

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Aug 13, 2013

-

Version/s: 4.2.0f4

No errors are shown in the console after the project is opened, however when trying to build the project, there are these errors sho... Read more

0
votes
Fixed
0
votes
Fixed

Slowly unlocking WP8 device breaks audio playback

WP8

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Aug 13, 2013

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Version/s: 4.2.1f1

Steps to reproduce: 1. Create a project where audio file is played once GUI.Button is pressed 2. Deploy and run it on a Windows Phon... Read more

0
votes
Not Reproducible

Increase WebKit/HTTP request timeout

Editor - Other

-

Aug 13, 2013

-

Version/s:

Please, if possible, bump up the default timeout for HTTP requests made from WebKit from 30 seconds to something more in line with A... Read more

1
votes
Fixed

ConvexMesh collisions detected but triggers are not sent

Physics

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Aug 12, 2013

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Version/s: 4.2.0f4

Convex Mesh collider detects collisions but doesn't send trigger messages To Reproduce: 1. Open the attached scene & press play. 2.... Read more

0
votes
Won't Fix

[ExecuteInEditMode] gets superfluous calls to OnEnable/OnDisable when en...

Scripting

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Aug 12, 2013

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Version/s: 4.3.0a4

1) What happened [ExecuteInEditMode] gets superfluous calls to OnEnable/OnDisable when entering / exiting play mode 2) How can we r... Read more

0
votes
Fixed

Skinnedrenderers with blend shapes are not rendering the mesh until the ...

Graphics - General

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Aug 12, 2013

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Version/s: 4.3.0a4

On windows: 1. Open the attached 'blendShapesProblem' scene. 2. select the 'Firetruck_elephant_04_png' object, in the fire engine h... Read more

0
votes
Won't Fix

Editor crashes if sprite is dragged from project tab to hierarchy tab

2D

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Aug 12, 2013

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Version/s: 4.3.0a4

-e If I drag the path3717 sprite object from the project tab --- Regression - not reproduced in 4.3.0a2 and 4.3.0a3 1 Open project... Read more

0
votes
Fixed

GL.LoadPixelMatrix does nothing when there's no "current camera"

Camera

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Aug 12, 2013

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Version/s: 4.3.0a4

Highly confusing, especially when not documented. See attached project that tries to do some rendering into a cubemap manually. Read more

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