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MD freezes after opening 'Attach to Process' window on OSX
To Reproduce: 1. Open Unity Editor and any script in builtin MD.2. Click'Run -> Attach to process'3. Wait for 2-3 seconds.4. Noti... Read more
When a class has a large amount of Virtual methods (>256), it fails to e...
To reproduce:1. Create new project2. Download attached script3. Attach script to camera4. Make a build for WebGL5. Build fails Read more
[Animator] It takes one frame for an Animator Controller to start playin...
It takes one frame for an Animator Controller to start playing an animation when the object is inactive and is made active within an... Read more
Wheel joint 2D needs to be updated with 'angle' setting
file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/class-WheelJoint2D.html Local axis is no longer a setting in wheel collid... Read more
[ReflectionProbes] Low performance of runtime reflection probes on OpenGL
Steps to reproduce this issue(On Windows): 1. Open the attached project ('ETReflectionProbes')2. Open 'opengl' scene3. It has:-Runti... Read more
hinge, wheel and slider joint docs needs to be updated with how some set...
See attached. The position of 'use motor' has been moved to under Suspension and not above. Read more
Typo on Manual/webgl-gettingstarted.html
-e: on page Manual/webgl-gettingstarted.html it says "atechnology" while it should be "a technology" Read more
Audio Time in WebGL doesn't update
To reproduce:1. Open attached project2. Open test scene3. Play scene in the editor and see that the texts update as the music plays4... Read more
(Assets > Create > Physics Material 2D ) should be (Assets > Create > Ph...
this is in file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/class-PhysicsMaterial2D.html Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left